Rebel Alliance: Freedom Fighters

Major Trual'Nuin - duros noble (3rd lvl)

- "Oh No! Our starship is lost!" Trual'Nuin stops, turns to the following rebellious imperial and scream to them: - "No time to lose! Lets run toward the closest imperial shuttle and take it by force! GO!" With that Trual'Nuin resumes running, but onto a new direction, that of the nearest imperial shuttle, hoping he will be able to do something useful once there...
 

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2nd Lt. Gorwooken, wookie scout, VP/WP: 19/14

Gorken grunts and cuts left heading straight to the nearest Imperial shuttle. As he gets closer, the starts dodging and weaving, trying to stick to any cover. He will only return fire at any of the Imperials when he is within 30 meters...
 

Lt. Lyss Arkess, SpyNet infiltrator

Lyss will look for ways to use the confusion and her unknown Imperial outfit to get close or even inside of one of the shuttles to disable the pilot. Of course, she'll keep some distance to the others and hide from view while closing in.
 

((And now things get complicated. Going to put this in a spoiler block to take up less space:

[sblock]The Ground Group is NOT going to jump into the Initiatve order because of the distance involved. Note that the original map that's been used is at the Starfighter scale, so the AT-STs and two Imperial Shuttles are a good distance away.

By that, each square is actually 50 meters instead of just 2. That puts the nearest AT-ST a good 250m out from the exit of the sewer where the ground group is. Also, the nearest of the Sentinel shuttles is 800m away. The Ground Group CAN see it through the light tree cover and small hills, but its still faint.

Now, because of the distances, I'm going to continue with the Fighter Group as is(since they have a chance to take out those AT-STs before they reach the Ground Group. This also means that the Ground Group doesn't have to deal with a combat situation(beyond a bomb from the sky, of course) for at least a few rounds. So:

Ground Group, even if you move during 'combat' you'll be in the same square for a very long time. Your position on the map is just one square to the right of the exit to the sewer, so its going to be a bit more RP oriented for you guys at the moment. Apologies, I had expected you to be in the base a little longer but things with your rival Imperial Group stopped that from happening. :)[/sblock]))

Flight Group

((Dol's attack on the remaining Bomber is a 25. Hits this time and deals 53 damage. This time it goes boom.))

Dol's X-Wing banks hard, easily following the TIE Bomber. Even though Dol avoids looking to the ground, there is a large amount of smoke rising that he has to fire through to hit the bomber. The red shots arc out from the four X-Wing cannons, piercing the smoke and then the bomb bay of the fighter. There is a short pause, then the bay detonates, followed by the cockpit pod and a second later the entire ship falls in a burning heap to the ground below.

((Va Dien moves and attacks AT-ST1. The attack is a 23, easily hits and deals 53 damage.))

As Va Dien pulls his X-Wing around, he finds that it is very easy to place the two walkers within his sights when compared to the faster moving TIEs. Pulling right overhead, he fires off a barrage that rock the AT-ST closest to the ground team. For a moment, it looks as if the walker will topple from the force of the shots, but it manages to stay up.

The AT-ST's head tilts up as the body turns to fire up at Va Dien. In a clumsy moment , the thing looks like its about to fall over backwards again, but somehow manages to get a short burst of shots off from a turret on the left side of the 'head' at the fast moving X-Wing. The second AT-ST also fires with that small turret cannon, but continues to plod forward, heading straight for the ground team...as is a very large group of stormtroopers.

((AT-ST1's attack against Va Dien is a 6. Horrible miss. The second AT-ST's attack is a 22. Possible critical...nope. But Va Dien's X-Wing takes another 13 hull damage. That's 94HP left.))

The first shots go high and behind the fast starfighter, but the second AT-ST obviously has a better gunner. But even though the blaster cannon hits the X-Wing's underside, Va Dien doesn't feel anymore than a soft shake. The weapon obviously was meant more for anti-infantry than anti-starfighter.

Over the comm unit, you hear a slightly odd, yet familiar voice, “Lt. Arkess here, once you go for the ground troops, do NOT attack the shuttles. Repeat. Do NOT attack the shuttles. Aim for the walkers and troop amassments. We might need them to get off this rock.”

She sounds more...human than usual, but considering her inclination for shapechanging, that isn't too much of a surprise. From what the both of you can see, though Va Dien has a better sight on it, the group of stormtroopers is probably at least a hundred strong, and they look to be setting up a large defensive position just behind one of the smaller hills, though a few still charge forward behind the two walkers. At the same time, the sensors start beeping in alarm. The long range scanners are picking up new signals...fighters. A very large group this time, though the size you can't tell just yet. From the sound of things, it seems that the main fleet has escaped without time to get a word off.

Ground Group:

Behind you, over the hill that provides cover for the sewer, you hear an explosion. For a moment, looking back you can see the TIE Bomber going down in a ball of fire with a familiar, though slightly scarred, X-Wing arcing through. A good two hundred plus meters ahead of you, the two AT-STs continue their charge straight two you. The other X-Wing fires down on one, giving it a tough time as both walkers fire back. It is also of note that the largest group of stormtroopers has fallen out of view behind a hill, though many are still chraging forward a long way behind the two walkers. Why they didn't land nearer is a very good question that can't be avoided.

Seeing the situation, the Imperial, Arik, steps next to you and growls, "Those walkers are going to be in firing range of us in a minute or two. Your friends in the sky can't take out all of those ground troops, can they? Because if I know my stuff, those hunks of junk can hold at least a hundred troops if they're outfitted right."

((Last note: I will not update the map, as there's nothing new except for a little movement on the X-Wing's part.))
 

Dol banks his X-Wing again toward the ST-ATs and will fire on one as soon as he can then try to move up to get a better sensor reading on the incoming fighters.

"Lieutenant, you better double time it, we've got a large guest list arriving at the party any second now."
 

Major Trual'Nuin - duros noble (3rd lvl)

Arik said:
"Those walkers are going to be in firing range of us in a minute or two. Your friends in the sky can't take out all of those ground troops, can they? Because if I know my stuff, those hunks of junk can hold at least a hundred troops if they're outfitted right."
Trual'Nuin stops, and begins looking all around, especially trying to see where is their starship or what remains of it, and if there is cover to hide from the enemy (like a forest).- "Listen, we are not going to fight, we need to find a starship! It seems ours has been damaged, but I don't see much from here..."
 

Va Dien laughs, or at least it could be a laugh, it sounds more like a chittering hiss over the comm between the two pilots. He swings his X-Wing around to strafe the AT-ST he already hit once more, the slow moving land vehicles an easier target than the swift Tie fighters.
 

2nd Lt. Gorwooken, wookie scout, VP/WP: 19/14

Gorken holds up and takes cover growling "GRRoooon rrreeeennnnnnn"

For those who speak Shyriiwook "
We can't stay here long commander
"

He will look around, maybe retreating into the worlds to swing around? (Survival +5)
 

Flight Goup:

((I'm going to go ahead and assumed Dol is attacking the undamaged AT-ST. His attack is a 29. Easily hits and AT-ST2 takes 61 damage. Down in one shot.))

The laser cannons on Dol's X-Wing prove to be too strong for the armor of the scout walker, penetrating the 'head' of the vehicle and sending the walker toppling back. Though it doesn't actually explode, flames can be seen from the walker that has fallen back to the ground as the X-Wing strafes past.

As he goes over, Dol gets a good view of the troopers below the large hill, seeing a group of about sixty stormtroopers who look to be setting up artillery cannons, though they are paying no attention to the X-Wings. On the scanner, he confirms that at least three full squadrons of TIEs are on the way and will probably arrive within eight or so minutes. Far too many fighters for two X-Wings to handle on their own.

((Va Dien's attack on the already damaged AT-ST is a 28. Another hit, and AT-ST1 takes another 54 more damage. Boom.))

Pulling around and levelling the X-Wing off again, Va Dien fires off another barrage of laser fire from the X-Wing's cannons. All four shots hit. But this time, the AT-ST's large head goes up in flames, exploding from the powerful shots and collapsing to the ground.

Ground Group:

All:
Ahead of you, the two AT-ST's go down from shots coming from the two X-Wings. The farther one simply topples backwards with a large amount of smoke, while the nearest walker looks like its about to fire its main cannons at you just as one of the X-Wing's dive in and fire. The shots detonate the entire vehicle, sending it to the ground in a fiery heap of metal.

A good distance behind the two downed walkers, the stormtroopers that were approaching had stopped, probably out of surprise. At that point. one of the defecting stormtroopers in the center of the ground cries out, "Quickly! They are caught off guard! If we are to take an Imperial shuttle, we must move now!"


Gorken and Lyss:[sblock]There are a few trees and some rolling hills between your group and the two Sentinel shuttles. It looks like the approaching stormtroopers area coming straight on at you, and there are a few spots that could provide some cover in moving around by following the hill of the sewer to get behind the shuttles. It may take some time, though.[/sblock]


((OOC Note for all: For accurate info on how far away things are, check in the OOC thread.))
 

2nd Lt. Gorwooken, wookie scout, VP/WP: 19/14

Gorken gets up and growls loudly and moves toward the hills and wooded area. He waves to the others to follow him. He will try and point the way for a few to move them in the right direction. He will wait for his 'commander' though before leaving himself growling loudly "RRRRONNR! GGROOnnn"

For those who speak Shyriiwook "
This way commander, we have some cover in the trees.
 

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