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RECALL - TIDERULER OF MARAN
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<blockquote data-quote="MetaVoid" data-source="post: 7031115" data-attributes="member: 87106"><p><a href="http://roll.coyotecode.net/lookup.php?rollid=152889" target="_blank">Attributes: 4D6 = [6, 1, 6, 4] = 17</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=152889" target="_blank">4D6 = [6, 5, 5, 4] = 20</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=152889" target="_blank">4D6 = [4, 5, 6, 2] = 17</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=152889" target="_blank">4D6 = [1, 1, 3, 2] = 7</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=152889" target="_blank">4D6 = [4, 6, 6, 4] = 20</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=152889" target="_blank">4D6 = [3, 3, 2, 6] = 14</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=152889" target="_blank"></a></p><p>Totals: </p><p>16, 16, 16, 15, 12, 6</p><p></p><p>This on the other hand could easily be too strong. Six spoils it somewhat, but still it is 81 sum. </p><p>I'll post mostly finished character now, I still have to do items and check spell list for something to do.</p><p>I went with half-orc, but I replaced almost everything on racial features. The idea being that he was captured early in life and educated...but you can read the details in the history section.</p><p></p><p>What is the attitude of others toward alchemists? Dangerously insane? Walking disaster? Or useful craftsman as long as there are no explosions?</p><p></p><p>It seems like Precise Bombs should be class feature rather than Discovery/Feat tax - I don't see anyone using bombs going without it.</p><p></p><p>Thank you for the re-roll, [MENTION=6855545]Archon Basileus[/MENTION], I can roll again if you all think this is too much. Otherwise, we have highly intelligent, but not pretty half-orc. Dwarves, here I come!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="MetaVoid, post: 7031115, member: 87106"] [url=http://roll.coyotecode.net/lookup.php?rollid=152889]Attributes: 4D6 = [6, 1, 6, 4] = 17 4D6 = [6, 5, 5, 4] = 20 4D6 = [4, 5, 6, 2] = 17 4D6 = [1, 1, 3, 2] = 7 4D6 = [4, 6, 6, 4] = 20 4D6 = [3, 3, 2, 6] = 14 [/url] Totals: 16, 16, 16, 15, 12, 6 This on the other hand could easily be too strong. Six spoils it somewhat, but still it is 81 sum. I'll post mostly finished character now, I still have to do items and check spell list for something to do. I went with half-orc, but I replaced almost everything on racial features. The idea being that he was captured early in life and educated...but you can read the details in the history section. What is the attitude of others toward alchemists? Dangerously insane? Walking disaster? Or useful craftsman as long as there are no explosions? It seems like Precise Bombs should be class feature rather than Discovery/Feat tax - I don't see anyone using bombs going without it. Thank you for the re-roll, [MENTION=6855545]Archon Basileus[/MENTION], I can roll again if you all think this is too much. Otherwise, we have highly intelligent, but not pretty half-orc. Dwarves, here I come!! :) [/QUOTE]
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