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General Tabletop Discussion
*Dungeons & Dragons
Reconciling the different Magic the Gathering and Dungeons & Dragons Cosmologies
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<blockquote data-quote="Draknor" data-source="post: 8295637" data-attributes="member: 7031048"><p>The thing about this, though, is that MTG planes have world boundaries. Space exist in some of them, but one CANNOT leave a plane just by traveling "up". Each plane inevitably has an end. Not a crystal sphere, but a straight up ending. You get to the edge and can go no further. The ONLY way to leave an mtg plane is by planeswalking. All of this makes what op is trying to do nigh impossible. The mtg universe would have to be it's own completely cut off setting, even more so than ebberon. I would say that the crystal sphere for the mtg setting would be entirely found in the blind eterneties. If this would be true, I would say that theres exactly one plane we know of that is near or actually touches the crystal sphere, and thats Equilor.</p><p></p><p>The thing that I'm more curious about how people would reconcile between the two settings, which is even harder to do, is how magic works in the two multiverses, because that's ENTIRELY different, with pretty much no overlap at all</p></blockquote><p></p>
[QUOTE="Draknor, post: 8295637, member: 7031048"] The thing about this, though, is that MTG planes have world boundaries. Space exist in some of them, but one CANNOT leave a plane just by traveling "up". Each plane inevitably has an end. Not a crystal sphere, but a straight up ending. You get to the edge and can go no further. The ONLY way to leave an mtg plane is by planeswalking. All of this makes what op is trying to do nigh impossible. The mtg universe would have to be it's own completely cut off setting, even more so than ebberon. I would say that the crystal sphere for the mtg setting would be entirely found in the blind eterneties. If this would be true, I would say that theres exactly one plane we know of that is near or actually touches the crystal sphere, and thats Equilor. The thing that I'm more curious about how people would reconcile between the two settings, which is even harder to do, is how magic works in the two multiverses, because that's ENTIRELY different, with pretty much no overlap at all [/QUOTE]
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Reconciling the different Magic the Gathering and Dungeons & Dragons Cosmologies
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