Ferret
Explorer
For a new campaign setting that I haven't finished thinking up, I'm going to have priest, holy wariors, Book mages and Natural mages. Priest have expanded domain spells only, much like spheres (AFAICT) from 2nd edition. Holy warriors are more like paladins/clerics with a few spells and abilities they gain relate to dieties (few in setting). Book mages Cast spells from items like gems, books, wands etc. Natural mages cast directly from the Source (like the weave) more powerful but far, far more dangerous.
Those are just the spell casters, most others stay the same no barbarian.
Whta do you think?
Those are just the spell casters, most others stay the same no barbarian.
Whta do you think?