Recruiting 1-2 players - D20 Call of Cthulhu - Fog over Buenos Aires


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Committed Hero

Adventurer
Crap - am I too late for this game?

I am a gringo, but I loves me some Argentina, Borges and San Martin (um, and O'Higgins!)
 
Last edited:

Drowned Hero

First Post
Crap - am I too late for this game?

I am a gringo, but I loves me some Argentina, Borges and San Martin (um, and O'Higgins!)

No your not. And despise being a gringo you are welcome aboard :p

Take a look at the fort post and take it from there. I dont quite know if Revielle is still with me, but im gonna take contact with him to see if he still up for this encounter with the dark forces of pure evil :devil:

-DH
 


Committed Hero

Adventurer
[sblock=My Character][SIZE=+2]Felix Oquendo

[/SIZE]
Male Other Occupation Offensive-Option

Representing committed hero


Strength 14(+2) Dexterity 12(+1) Constitution 14(+2) Intelligence 11(+0) Wisdom 10(+0) Charisma 13(+1) Size: Medium Height: 6' 0" Weight: 200 lb Eyes: Hazel Hair: Dark Brown Skin: Tan

Total Hit Points: 8
Speed: 30 feet
Armor Class: 11 = 10 +1 [dexterity]

  • Touch AC: 11
    Flat-footed: 10
Defense bonus variant rule is not in effect.
Initiative modifier:+1 = +1 [dexterity]
Fortitude save:+2 = 0 [base] +2 [constitution]
Reflex save:+3 = 2 [base] +1 [dexterity]
Will save:+0 = 0 [base] Attack (melee):+3 = 1 [base] +2 [strength]
Attack (thrown):
-2 = 1 [base] +1 [dexterity] -4 [nonproficiency]
Attack (pistol):
-2 = 1 [base] +1 [dexterity] -4 [nonproficiency]
Attack (rifle):
-2 = 1 [base] +1 [dexterity] -4 [nonproficiency]
Attack (shotgun):-2 = 1 [base] +1 [dexterity] -4 [nonproficiency]
Attack (sub-machine gun):-2 = 1 [base] +1 [dexterity] -4 [nonproficiency]
Grapple check:+3 = 1 [base] +2 [strength]

Cthulhu Mythos Knowledge:0
Maximum Sanity50
Current Sanity:
50

Light load:
58 lb. or less
Medium load:59-116 lb.
Heavy load:117-175 lb.
Lift over head:175 lb.
Lift off ground:350 lb.
Push or drag:875 lb.

Languages: Spanish

Feats:

  • Melee Weapon Proficiency
    Track
Class Skills:

  • Animal Empathy
    Balance
    Handle Animal
    Hide
    Intimidate
    Knowledge (biology)
    Listen
    Move Silently
    Perform_1
    Ride
    Use Rope
    Wilderness Lore
Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier
Animal Empathy Cha 5 = +1 +4
Balance Dex* 3 = +1 +2
Handle Animal Cha 5 = +1 +4
Hide Dex* 4 = +1 +3
Knowledge(biology)Int 2 = +0 +2
Listen Wis 3 = +0 +3
Move Silently Dex* 4 = +1 +3
Perform(Guitar) Cha 3 = +1 +2
Ride Dex 5 = +1 +4
Use Rope Dex 3 = +1 +2
Wilderness Lore Wis 3 = +0 +3

* = check penalty for wearing armor


Class HP rolled
Level 1: Other Occupation 6


Equipment:

  • Knife, hunting (damage 1d4, crit. 19-20/x2, range incr. 10, 1 lb, piercing)
    .38 Llama Ruby (damage 1d10, crit. x3, capacity 9, range incr. 20 ft., multifire)
[/sblock]

A gaucho who gets into too many knife fights on the outskirts of town.

invisiblecastle.com/stats/view/18252/
 

Drowned Hero

First Post
[sblock=My Character][SIZE=+2]Felix Oquendo

[/SIZE]
Male Other Occupation Offensive-Option

Representing committed hero


Strength 14(+2) Dexterity 12(+1) Constitution 14(+2) Intelligence 11(+0) Wisdom 10(+0) Charisma 13(+1) Size: Medium Height: 6' 0" Weight: 200 lb Eyes: Hazel Hair: Dark Brown Skin: Tan

Total Hit Points: 8
Speed: 30 feet
Armor Class: 11 = 10 +1 [dexterity]

  • Touch AC: 11
    Flat-footed: 10
Defense bonus variant rule is not in effect.
Initiative modifier:+1 = +1 [dexterity]
Fortitude save:+2 = 0 [base] +2 [constitution]
Reflex save:+3 = 2 [base] +1 [dexterity]
Will save:+0 = 0 [base] Attack (melee):+3 = 1 [base] +2 [strength]
Attack (thrown):
-2 = 1 [base] +1 [dexterity] -4 [nonproficiency]
Attack (pistol):
-2 = 1 [base] +1 [dexterity] -4 [nonproficiency]
Attack (rifle):
-2 = 1 [base] +1 [dexterity] -4 [nonproficiency]
Attack (shotgun):-2 = 1 [base] +1 [dexterity] -4 [nonproficiency]
Attack (sub-machine gun):-2 = 1 [base] +1 [dexterity] -4 [nonproficiency]
Grapple check:+3 = 1 [base] +2 [strength]

Cthulhu Mythos Knowledge:0
Maximum Sanity50
Current Sanity:
50

Light load:
58 lb. or less
Medium load:59-116 lb.
Heavy load:117-175 lb.
Lift over head:175 lb.
Lift off ground:350 lb.
Push or drag:875 lb.

Languages: Spanish

Feats:

  • Melee Weapon Proficiency
    Track
Class Skills:

  • Animal Empathy
    Balance
    Handle Animal
    Hide
    Intimidate
    Knowledge (biology)
    Listen
    Move Silently
    Perform_1
    Ride
    Use Rope
    Wilderness Lore
Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier
Animal Empathy Cha 5 = +1 +4
Balance Dex* 3 = +1 +2
Handle Animal Cha 5 = +1 +4
Hide Dex* 4 = +1 +3
Knowledge(biology)Int 2 = +0 +2
Listen Wis 3 = +0 +3
Move Silently Dex* 4 = +1 +3
Perform(Guitar) Cha 3 = +1 +2
Ride Dex 5 = +1 +4
Use Rope Dex 3 = +1 +2
Wilderness Lore Wis 3 = +0 +3

* = check penalty for wearing armor


Class HP rolled
Level 1: Other Occupation 6


Equipment:

  • Knife, hunting (damage 1d4, crit. 19-20/x2, range incr. 10, 1 lb, piercing)
    .38 Llama Ruby (damage 1d10, crit. x3, capacity 9, range incr. 20 ft., multifire)
[/sblock]

A gaucho who gets into too many knife fights on the outskirts of town.

invisiblecastle.com/stats/view/18252/

Character is ok besides 3 points.
1. As stated in first post:
I want to keep it simple so you are bound to one meele and one range weapon, having to choose from meele: Hunting knife, Machete
Baseball bat and Ranged: Generic handgun, rifle or shotgun. Choose what you want but you will need a good reason for having a ranged weapon.
2. You lack background.
3. You lack rolling for wealth and purchase equipment.
 

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