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Recruiting for Ongoing 3.5 Wildwood game
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<blockquote data-quote="Voadam" data-source="post: 3947620" data-attributes="member: 2209"><p>Brazeku</p><p></p><p>Looks pretty good. A few notes and questions though.</p><p></p><p>Augment healing has a prereq of 4 ranks of heal you have only 3. <a href="http://realmshelps.dandello.net/cgi-bin/feats.pl?Augment_Healing,CD" target="_blank">http://realmshelps.dandello.net/cgi-bin/feats.pl?Augment_Healing,CD</a></p><p></p><p>I require 1 skill point be reserved to learn the dover language which is the default for the party.</p><p></p><p>Druids get druidic as a bonus language.</p><p></p><p>Undying way gives a +2 bonus on concentration checks.</p><p></p><p>hp should be 8 (level 1)+ 5(level 2) +3(toughness) + 4 (Con+2x2) = 20 hp.</p><p></p><p>Thinking of eventually going with the Aspect of Nature version of wildshaping so at 12th you get the plant form?</p><p></p><p>What's your conception for the monk part? A treant fighting style the druids know but rarely practice that gave you focus? Was there a treant among the druids who inspired you and set you on your path of tending herbs and such in much the same way treants tend to trees and whole forests?</p></blockquote><p></p>
[QUOTE="Voadam, post: 3947620, member: 2209"] Brazeku Looks pretty good. A few notes and questions though. Augment healing has a prereq of 4 ranks of heal you have only 3. [url]http://realmshelps.dandello.net/cgi-bin/feats.pl?Augment_Healing,CD[/url] I require 1 skill point be reserved to learn the dover language which is the default for the party. Druids get druidic as a bonus language. Undying way gives a +2 bonus on concentration checks. hp should be 8 (level 1)+ 5(level 2) +3(toughness) + 4 (Con+2x2) = 20 hp. Thinking of eventually going with the Aspect of Nature version of wildshaping so at 12th you get the plant form? What's your conception for the monk part? A treant fighting style the druids know but rarely practice that gave you focus? Was there a treant among the druids who inspired you and set you on your path of tending herbs and such in much the same way treants tend to trees and whole forests? [/QUOTE]
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