Str:
14
Int:
18
Wis:
13
Dex:
18
Con:
14
Cha:
13
Dwarf Thief, huh?
Dwarves actually max out at Dex 17. So we lower the Dex to 17, then add +1 Con and -1 Cha. Let's get your age out of the way:
3d6+75=90
You are officially Mature, so that's +1 Str, +1 Con, +1 Wis, -1 Wis.
Str: 15 +200 GPW allowance, open doors 2/6, bend bars 7%
Int: 18 2 additional languages (see dwarf)
Wis: 13 none
Dex: 17 +2 attack, -3 defense, +5% pick pockets, +10% open locks, +5% move silently, +5% hide in shadows
Con: 16 +2 hit point adjustment, 95% system shock, 96% resurrection
Cha: 12(13) 5 max henchmen, +5% reaction adjustment with other dwarves
HP 8
AC ??
THACO 20 (+1 step)
Saving Throws:
Paralysis, Poison, Death Magic: 9
Petrification, Polymorph: 12
Rod, Staff, or Wand: 10
Breath Weapon: 16
Spell: 11
Age: 90
Height: 3' 8"
Weight: 164
Height, Weight (1d100=7, 1d100=73)
1d4=4, 2d12=14
Secondary Skill (1d100=29)
Secondary Skill: Animal Husbandry
Languages: Common, Dwarven, Gnome, Goblin, Kobold, Orc, Thieves' Cant, +2 languages
Dwarf skills:
+4 to saving throws vs. rods, staves, wands, spellls and poison (included above)
60' Infravision
Detect slope 75%
Detect new construction 75%
Detect sliding or shifting walls 4/6
Detect stonework traps 50%
Determine depth underground 50%
+1 to hit vs. orcs, half-orcs, goblins, hobgoblins
Ogres, trolls, ogre magi, titans, giants get -4 to hit
Thief skills:
Backstab x2
Pick Pockets 35%
Open Locks 45%
Find/Remove Traps 35%
Move Silently 20%
Hide in Shadows 15%
Hear Noise 10%
Climb Walls 75%
Your Wonderful Psionic Roll (needing 95+):
1d100=48
No psionics.
You still need a name, alignment, and starting equipment. You have
2d6=6 60gp to spend.