Alright, perhaps the phrase "Should be done and posted soon" was a bit of an exaggeration.
Here it is, tell me if I missed something.
Official 13 Kingdoms Character Sheet
Name: Oain Irensoul
Player: SanguineLobster
E-Mail:
dah2763@rit.edu
Race: Hill Dwarf
Class: Fighter
Level: 5
ECL: +0 mod/total 5
XPs: 10000 current/15000 next level
Current DM: Dragonwriter
Patron God: Os
Alignment: Chaotic Good
Home Kingdom: Argossea
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Str: 17 +3
Dex: 14 +2
Con: 16 +3
Int: 10 +0
Wis: 14 +2
Cha: 8 -1
===================================
HP: 58
AC: 18 (+2 Dex, +0 Size, +6 Armor, +0 Shield)
Init: +6
Speed: 20 feet
BAB: +5
Mel: +8
Rng: +7
Fort: +7 (+4 Base / +3 for CON)
Refl: +3 (+1 Base / +2 for DEX)
Will: +3 (+1 Base / +2 for WIS)
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Special Abilities
Race: Dwarf
Darkvision 60
Stonecunning: +2 search to notice unusual stonework(hidden doors/traps) and makes auto-search check if within 10ft of unusual stonework
Weapon Familiarity: Dwarven waraxes and Dwarven Urgoshes are martial instead of exotic
Stability: +4 to resist bull rush/trip attempts when standing on the ground
Poison Resistance: +2 vs/poisons
Resistance to spells: +2 on saves against spells/spell effects
Dwarven racism: +1 to hit orcs/goblinoids
Giant Dodge: +4 AC vs. giant type creatures
Dwarven Greed: +2 appraise or craft if stone or metal is involved
Dwarven Stats: +2 CON, -2 CHA
Class: Fighter
Bonus Feats Level: 1,2,4,6,8,10,12,14,16,18,20
Other:
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Feats:
Improved Initiative
Power Attack
Cleave
Weapon Focus: Halberd
Weapon Specialization: Halberd
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Languages: Galvic(Dwarven), Tradespeak(Common), Argosh
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Skills
Trained or Untrained: +X (=Rank + Stat Mod + Other)
Appraise +0 (=0+0+0)
Balance -1 (=0+2-3)
Bluff -1 (=0-1+0)
Climb +4 (=4+3-3)
Concentration +3 (=0+3+0)
Craft (Untrained) +0 (=0+0+0)
Diplomacy -1 (=0-1+0)
Disguise -1 (=0-1+0)
Escape Artist -1 (=0+2-3)
Forgery +0 (=0+0+0)
Gather Information -1 (=0-1+0)
Heal +2 (=0+2+0)
Hide -1 (=0+2-3)
Intimidate +3 (=4-1+0)
Jump +4 (=4+3-3)
Listen +2 (=0+2+0)
Move Silently -1 (=0+2-3)
Perform (list type) -1 (=0-1+0)
Profession (Untrained) +2 (=0+2+0)
Ride +2 (=0+2+0)
Search +0 (=0+0+0)
Sense Motive +2 (=0+2+0)
Spot +2 (=0+2+0)
Survival +2 (=0+2+0)
Swim +1 (=4+3-6)
Use Rope +2 (=0+2+0)
Trained Only: +X (=Rank + Stat Mod + Other)
Craft (list type) +0 (=0+0+0)
Decipher Script +0 (=0+0+0)
Disable Device +0 (=0+0+0)
Handle Animal +0 (=0+0+0)
Knowledge (list type) +0 (=0+0+0)
Open Lock +0 (=0+0+0)
Profession (list type) +0 (=0+0+0)
Sleight of Hand +0 (=0+0+0)
Speak Language (list languages, 1 per rank)
Spellcraft +0 (=0+0+0)
Tumble +0 (=0+0+0)
Use Magic Device +0 (=0+0+0)
===================================
Magic Items (location, weight):
Bag of holding I (on belt)
Ring of sustenance (worn)
4 potions of cure light wounds
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Other Equipment:
Weapons:
+1 Halberd (worn, +10, 1d10+7, x3crit)
Shortbow (worn, +7, 1d6, x3crit)
Armor, Clothes:
+1 Breastplate (worn, 30 lb, -3 Armor check penalty)
Traveler's Outfit (worn)
Silver Holy symbol of Os (worn)
-----------------------------------
Container: Bag of Holding I
Contents:
4 potions cure light wounds
Bedroll
Waterskin
Flint and Steel
4 days of trail rations
2 quivers of 20 arrows each
50 ft hemp rope
10' pole
Container:
Contents:
-----------------------------------
Money
PP: 0
GP: 79
SP: 9
CP: 0
Gems/Other: 0
-----------------------------------
Load
Light: 0-86 lbs.
Medium: 87-173 lbs.
Heavy: 174-260 lbs.
Current: 64 lbs.
===================================
Animals and Companions
Pack Animal:
Name Race Type
HD Hp Init Spd AC
Atk Dam
SA SQ AL
Saves: F: / R: / W:
Str Dex Con Int Wis Cha
Skills&Feats:
Packed: (weight)
Load
Light:
Medium:
Heavy:
Current:
-----------------------------------
Riding Animal:
Name Race Type
HD Hp Init Spd AC
Atk Dam
SA SQ AL
Saves: F: / R: / W:
Str Dex Con Int Wis Cha
Skills&Feats:
Packed: (weight)
Load
Light:
Medium:
Heavy:
Current:
===================================
Familiar/Animal Companion(s):
Name Race Type
HD Hp Init Spd AC
Atk Dam
SA SQ AL
Saves: F: / R: / W:
Str Dex Con Int Wis Cha
Skills&Feats:
Packed: (weight)
===================================
Henchmen/Cohorts/Hirelings:
Name Race Type
HD Hp Init Spd AC
Atk Dam
SA SQ AL
Saves: F: / R: / W:
Str Dex Con Int Wis Cha
Skills&Feats:
Packed: (weight)
===================================
Magic
Spells per day:
Domains (If applicable):
Spells Known:
Lvl 1 Spells:
Lvl 2 Spells:
Lvl 3 Spells:
Lvl 4 Spells:
Lvl 5 Spells:
Lvl 6 Spells:
Lvl 7 Spells:
Lvl 8 Spells:
Lvl 9 Spells:
Spells Memorized:
Lvl 1 Spells:
Lvl 2 Spells:
Lvl 3 Spells:
Lvl 4 Spells:
Lvl 5 Spells:
Lvl 6 Spells:
Lvl 7 Spells:
Lvl 8 Spells:
Lvl 9 Spells:
===================================
Description (include Age, gender, height, weight, physical description):
Age: 89, Male, Weight: 303 lbs, Height: 4' 5”, Stocky and musclebound, even for a dwarf, with grey eyes and long shaggy brown hair and beard, roughly braided.
Oain lived in a pleasant subterranean village, on the outskirts of civilization and had a simple life as a city guardsman. Although a proficient soldier, he was a carefree man, perfectly happy to spend days carousing and drinking with friends, or anyone who happened to be nearby, he particularly enjoyed leaving the dark tunnels and caverns for a brisk swim in the nearby river. Soon after becoming recognized as a man, he married the lovely Ilde, an immigrant from far off lands that he couldn't imagine in his wildest dreams.
Almost inevitably, all this changed. Late one evening, when Oain skipped out on work early for a relaxing swim, a barbarian raiding party broke through the town's defensive barriers and killed many, including his one love. Oain immediately blamed himself for the massacre, and left silently and empty handed into the endless fields of Argossea, in search of some forgiveness. Since then, Oain has lived a conflicted life. He feels an overwhelming guilt, and need to right the wrongs of his past, but, given the opportunity, he will eagerly distract himself with cheap alcohol and cheaper women.