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Recruitment for Tal'Dorei 5e PBP
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<blockquote data-quote="CleverNickName" data-source="post: 9078009" data-attributes="member: 50987"><p>Okay, here's my character sheet. I ended up going with Warlock of the Genie; it made a lot more sense for my character.</p><p></p><p>I was torn between a Storm Sorcerer and a Genie Warlock, and I went back and forth a couple of times in Roll20 when I was building this character. (There might be some discrepancies; I just noticed that I was still using the sorcerer's d6 Hit Dice instead of the warlock's d8. So...double-check me.) Ultimately the thing that decided it for me was the Genie's Vessel ability--that was just so friggin' cool. I got the idea in my head that her little brother (who I imagine is the human equivalent of an 8 or 9 year old) made her a little stoppered bottle out of clay as a going-away present, and then I ran with it. I deliberately left the djinn culture undefined so that we can flesh it out as the story goes on. Right now, I just wanted to get enough info out there to introduce her Otherworldly Patron, so here goes.</p><p></p><p>[SPOILER=Djinn Patron]Her father's name is Hokhee The Aloft, and he's a member of the Azul clan. This clan of djinn originated in the City of Sky, and they practice a form of ancestor worship. Chief among the oldest clan ancestors is a powerful djinn named Paazu, one of several who have been known to form pacts with mortals to advance the interests of their clan, or the interests of his many children.</p><p></p><p><strong>PAAZU</strong></p><p><em>The Endless Sky, The Air Fury, The Azure King</em></p><p><strong>Alignment: </strong> Chaotic Good</p><p><strong>Weapon: </strong> scimitar</p><p><strong>Familiar: </strong>a songbird</p><p><strong>Tome: </strong>a leather book whose pages always seem to rustle from an unknown breeze</p><p>At his best, Paazu (pronounced "PAH-zoo") is capricious and flighty…and at his worst, he is a thoughtless force of destruction and ruin. He is the fierce guardian and distant true ancestor of the City of Sky, and the djinn of the Azul Clan worship him as a father-creator.</p><p></p><p>On the rare occasions that Paazu wishes to be seen, he appears as a humanoid-shaped cloud of grey mist, or a face in the clouds. He typically makes his presence known through small drafts and breezes, a whisper on the wind, and the rumble of distant thunder.[/SPOILER]</p><p></p><p><strong><span style="font-size: 26px">C</span><span style="font-size: 22px">ielo </span><span style="font-size: 26px">A</span><span style="font-size: 22px">zul</span></strong></p><p><span style="font-size: 15px"><em>Medium humanoid (air genasi), Chaotic Good</em></span></p><p>[ATTACH=full]291054[/ATTACH]</p><p><strong>Armor Class </strong>14 (leather)</p><p><strong>Hit Points </strong>9 (1d8+1)</p><p><strong>Speed </strong>35 ft.</p><p>[ATTACH=full]291055[/ATTACH]</p><table style='width: 100%'><tr><td><strong>STR</strong></td><td><strong>DEX</strong></td><td><strong>CON</strong></td><td><strong>INT</strong></td><td><strong>WIS</strong></td><td><strong>CHA</strong></td></tr><tr><td>8<br /> (-1)</td><td>16<br /> (+3)</td><td>13<br /> (+1)</td><td>10<br /> (+0)</td><td>12<br /> (+1)</td><td>16<br /> (+3)</td></tr></table><p>[ATTACH=full]291055[/ATTACH]</p><p><strong>Saving Throws </strong>Wis +3, Cha +5</p><p><strong>Skills: </strong>Arcana +2, Insight +3, Intimidation +5, Persuasion +5</p><p><strong>Damage Resistances: </strong>lightning</p><p><strong>Senses </strong>darkvision 60ft.</p><p><strong>Languages </strong>Common, Primordial</p><p><strong>Proficiencies: </strong>Artisan's Tools (Alchemist Supplies), light armor, simple weapons</p><p><strong>Proficiency Bonus </strong>+2</p><p>[ATTACH=full]291056[/ATTACH]</p><p><strong>Class and Subclass</strong></p><p>Cielo is a Warlock of the Genie. Her otherworldly patron is a powerful djinn--not her own father, but rather a great and distant ancestor on her father's side of the family. The djinn on her father's side of the family practice a religion that is deeply rooted in ancestor-worship.</p><p></p><p><strong>Unending Breath</strong></p><p>Cielo can hold her breath indefinitely while she is not incapacitated.</p><p></p><p><strong>Mingle with the Wind</strong></p><p>Cielo knows the Shocking Grasp cantrip. When she reaches 3rd level, she knows the Feather Fall spell without requiring components. When she reaches 5th level, she also knows the Levitate spell without components. Once she casts Feather Fall or Levitate, she cannot cast that spell again until she finishes a long rest or unless she uses an already available spell slot of the same level. Charisma is her spellcasting modifier for these spells.</p><p></p><p><strong>Lightning Resistance</strong></p><p>Cielo has resistance to lightning damage.</p><p></p><p><strong>Equipment Carried</strong></p><p>Light crossbow</p><p>20 bolts</p><p>Arcane focus (a stoppered bottle, see below)</p><p>Scholar's pack</p><p>Leather armor</p><p>Quarterstaff</p><p>2 daggers</p><p>Artisan's Tools (alchemist tools)</p><p>Letter of introduction (perfumer's guild)</p><p>Traveler's clothes</p><p>Pouch (15gp)</p><p></p><p><strong>Spellcasting</strong></p><p>Cielo's spellcasting ability is Charisma. She currently has one 1st level spell slot, which she recovers at the end of a short or long rest.</p><p><strong>Spell attack: </strong>+5</p><p><strong>Spell DC: </strong>13</p><p></p><p><strong>Genie's Vessel</strong></p><p>Cielo's patron has gifted her with a magical vessel that grants her a measure of the genie's power. The vessel is a Tiny object, and she can use it as a spellcasting focus for her warlock spells. The clay bottle has an AC of 13 and 3 hit points. If the vessel is destroyed or lost, Cielo can perform a one-hour ceremony to receive a replacement from her patron. This ceremony can be performed during a short or long rest, and the previous vessel is destroyed if it still exists. The vessel vanishes in a puff of incense smoke if Cielo dies.</p><p></p><p>Cielo's vessel is a stoppered clay bottle, a bit lumpy and humble-looking and crudely painted with clouds, as if it were made by a child. It is a hand-made keepsake from her home plane; a going-away present from her little brother.</p><p> </p><p><strong><span style="font-size: 22px">ACTIONS</span></strong></p><p>[ATTACH=full]291057[/ATTACH]</p><p><strong>Eldritch Blast.</strong></p><p><em>Ranged Weapon Attack:</em>+5, Range 120 ft., One target <em>Hit: </em>5 (1d10) force +2 thunder damage</p><p>A beam of crackling energy streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 force damage, +2 thunder damage for her Genie's Wrath ability.</p><p></p><p><strong>Shocking Grasp.</strong></p><p><em>Melee Weapon Attack:</em>+5, Reach Touch, One target <em>Hit: </em>4 (1d8) lightning +2 thunder damage</p><p>Lightning springs from your hand to deliver a shock to a creature you try to touch. Make a melee spell attack against the target. You have advantage on the attack roll if the target is wearing armor made of metal. On a hit, the target takes 1d8 lightning damage, and it can't take reactions until the start of its next turn.</p><p></p><p><strong>Quarterstaff.</strong></p><p><em>Melee Weapon Attack:</em>+5, Reach 5 ft., One target <em>Hit: </em>2 (1d6-1 ) bludgeoning +2 thunder damage</p><p>Versatile (1d8)</p><p></p><p><strong>Light Crossbow.</strong></p><p><em>Ranged Weapon Attack:</em>+5, Range 80/320, One target <em>Hit: </em>7 (1d8+3) piercing +2 thunder damage</p><p>Ammunition, Loading, Two-Handed</p><p></p><p><strong>Bottled Respite.</strong></p><p>As an action, Cielo can magically vanish and enter her vessel, which remains in the space she left. The interior of the vessel is an extradimensional space in the shape of a 20-foot-radius cylinder, 20 feet high, and resembles her vessel. The interior is appointed with cushions and low tables and is a comfortable temperature.</p><p></p><p>While inside, she can hear the area around her vessel as if she were in its space. She can remain inside the vessel up to a number of hours equal to twice her proficiency bonus (4 hours). She exits the vessel early if she uses a bonus action to leave, if she dies, or if the vessel is destroyed. When she exits the vessel, she appears in the unoccupied space closest to it. Any objects left in the vessel remain there until carried out, and if the vessel is destroyed, every object stored there harmlessly appears in the unoccupied spaces closest to the vessel's former space. Once she enters the vessel, she can't enter it again until she finishes a long rest.</p><p></p><p><strong>Genie's Wrath.</strong></p><p>Once during each of Cielo's turns when she hits with an attack roll, she can deal extra thunder damage to the target equal to her proficiency bonus (currently +2). This extra damage is included in the list above.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 9078009, member: 50987"] Okay, here's my character sheet. I ended up going with Warlock of the Genie; it made a lot more sense for my character. I was torn between a Storm Sorcerer and a Genie Warlock, and I went back and forth a couple of times in Roll20 when I was building this character. (There might be some discrepancies; I just noticed that I was still using the sorcerer's d6 Hit Dice instead of the warlock's d8. So...double-check me.) Ultimately the thing that decided it for me was the Genie's Vessel ability--that was just so friggin' cool. I got the idea in my head that her little brother (who I imagine is the human equivalent of an 8 or 9 year old) made her a little stoppered bottle out of clay as a going-away present, and then I ran with it. I deliberately left the djinn culture undefined so that we can flesh it out as the story goes on. Right now, I just wanted to get enough info out there to introduce her Otherworldly Patron, so here goes. [SPOILER=Djinn Patron]Her father's name is Hokhee The Aloft, and he's a member of the Azul clan. This clan of djinn originated in the City of Sky, and they practice a form of ancestor worship. Chief among the oldest clan ancestors is a powerful djinn named Paazu, one of several who have been known to form pacts with mortals to advance the interests of their clan, or the interests of his many children. [B]PAAZU[/B] [I]The Endless Sky, The Air Fury, The Azure King[/I] [B]Alignment: [/B] Chaotic Good [B]Weapon: [/B] scimitar [B]Familiar: [/B]a songbird [B]Tome: [/B]a leather book whose pages always seem to rustle from an unknown breeze At his best, Paazu (pronounced "PAH-zoo") is capricious and flighty…and at his worst, he is a thoughtless force of destruction and ruin. He is the fierce guardian and distant true ancestor of the City of Sky, and the djinn of the Azul Clan worship him as a father-creator. On the rare occasions that Paazu wishes to be seen, he appears as a humanoid-shaped cloud of grey mist, or a face in the clouds. He typically makes his presence known through small drafts and breezes, a whisper on the wind, and the rumble of distant thunder.[/SPOILER] [B][SIZE=7]C[/SIZE][SIZE=6]ielo [/SIZE][SIZE=7]A[/SIZE][SIZE=6]zul[/SIZE][/B] [SIZE=4][I]Medium humanoid (air genasi), Chaotic Good[/I][/SIZE] [ATTACH type="full" alt="1690469394057.png"]291054[/ATTACH] [B]Armor Class [/B]14 (leather) [B]Hit Points [/B]9 (1d8+1) [B]Speed [/B]35 ft. [ATTACH type="full" alt="1690469476688.png"]291055[/ATTACH] [TABLE] [TR] [TD][B]STR[/B][/TD] [TD][B]DEX[/B][/TD] [TD][B]CON[/B][/TD] [TD][B]INT[/B][/TD] [TD][B]WIS[/B][/TD] [TD][B]CHA[/B][/TD] [/TR] [TR] [TD]8 (-1)[/TD] [TD]16 (+3)[/TD] [TD]13 (+1)[/TD] [TD]10 (+0)[/TD] [TD]12 (+1)[/TD] [TD]16 (+3)[/TD] [/TR] [/TABLE] [ATTACH type="full" alt="1690469476688.png"]291055[/ATTACH] [B]Saving Throws [/B]Wis +3, Cha +5 [B]Skills: [/B]Arcana +2, Insight +3, Intimidation +5, Persuasion +5 [B]Damage Resistances: [/B]lightning [B]Senses [/B]darkvision 60ft. [B]Languages [/B]Common, Primordial [B]Proficiencies: [/B]Artisan's Tools (Alchemist Supplies), light armor, simple weapons [B]Proficiency Bonus [/B]+2 [ATTACH type="full" alt="1690469755477.png"]291056[/ATTACH] [B]Class and Subclass[/B] Cielo is a Warlock of the Genie. Her otherworldly patron is a powerful djinn--not her own father, but rather a great and distant ancestor on her father's side of the family. The djinn on her father's side of the family practice a religion that is deeply rooted in ancestor-worship. [B]Unending Breath[/B] Cielo can hold her breath indefinitely while she is not incapacitated. [B]Mingle with the Wind[/B] Cielo knows the Shocking Grasp cantrip. When she reaches 3rd level, she knows the Feather Fall spell without requiring components. When she reaches 5th level, she also knows the Levitate spell without components. Once she casts Feather Fall or Levitate, she cannot cast that spell again until she finishes a long rest or unless she uses an already available spell slot of the same level. Charisma is her spellcasting modifier for these spells. [B]Lightning Resistance[/B] Cielo has resistance to lightning damage. [B]Equipment Carried[/B] Light crossbow 20 bolts Arcane focus (a stoppered bottle, see below) Scholar's pack Leather armor Quarterstaff 2 daggers Artisan's Tools (alchemist tools) Letter of introduction (perfumer's guild) Traveler's clothes Pouch (15gp) [B]Spellcasting[/B] Cielo's spellcasting ability is Charisma. She currently has one 1st level spell slot, which she recovers at the end of a short or long rest. [B]Spell attack: [/B]+5 [B]Spell DC: [/B]13 [B]Genie's Vessel[/B] Cielo's patron has gifted her with a magical vessel that grants her a measure of the genie's power. The vessel is a Tiny object, and she can use it as a spellcasting focus for her warlock spells. The clay bottle has an AC of 13 and 3 hit points. If the vessel is destroyed or lost, Cielo can perform a one-hour ceremony to receive a replacement from her patron. This ceremony can be performed during a short or long rest, and the previous vessel is destroyed if it still exists. The vessel vanishes in a puff of incense smoke if Cielo dies. Cielo's vessel is a stoppered clay bottle, a bit lumpy and humble-looking and crudely painted with clouds, as if it were made by a child. It is a hand-made keepsake from her home plane; a going-away present from her little brother. [B][SIZE=6]ACTIONS[/SIZE][/B] [ATTACH type="full" alt="1690470008176.png"]291057[/ATTACH] [B]Eldritch Blast.[/B] [I]Ranged Weapon Attack:[/I]+5, Range 120 ft., One target [I]Hit: [/I]5 (1d10) force +2 thunder damage A beam of crackling energy streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 force damage, +2 thunder damage for her Genie's Wrath ability. [B]Shocking Grasp.[/B] [I]Melee Weapon Attack:[/I]+5, Reach Touch, One target [I]Hit: [/I]4 (1d8) lightning +2 thunder damage Lightning springs from your hand to deliver a shock to a creature you try to touch. Make a melee spell attack against the target. You have advantage on the attack roll if the target is wearing armor made of metal. On a hit, the target takes 1d8 lightning damage, and it can't take reactions until the start of its next turn. [B]Quarterstaff.[/B] [I]Melee Weapon Attack:[/I]+5, Reach 5 ft., One target [I]Hit: [/I]2 (1d6-1 ) bludgeoning +2 thunder damage Versatile (1d8) [B]Light Crossbow.[/B] [I]Ranged Weapon Attack:[/I]+5, Range 80/320, One target [I]Hit: [/I]7 (1d8+3) piercing +2 thunder damage Ammunition, Loading, Two-Handed [B]Bottled Respite.[/B] As an action, Cielo can magically vanish and enter her vessel, which remains in the space she left. The interior of the vessel is an extradimensional space in the shape of a 20-foot-radius cylinder, 20 feet high, and resembles her vessel. The interior is appointed with cushions and low tables and is a comfortable temperature. While inside, she can hear the area around her vessel as if she were in its space. She can remain inside the vessel up to a number of hours equal to twice her proficiency bonus (4 hours). She exits the vessel early if she uses a bonus action to leave, if she dies, or if the vessel is destroyed. When she exits the vessel, she appears in the unoccupied space closest to it. Any objects left in the vessel remain there until carried out, and if the vessel is destroyed, every object stored there harmlessly appears in the unoccupied spaces closest to the vessel's former space. Once she enters the vessel, she can't enter it again until she finishes a long rest. [B]Genie's Wrath.[/B] Once during each of Cielo's turns when she hits with an attack roll, she can deal extra thunder damage to the target equal to her proficiency bonus (currently +2). This extra damage is included in the list above. [/QUOTE]
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