Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Reducing ability score impact.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tetrasodium" data-source="post: 8832425" data-attributes="member: 93670"><p>Yea kinda. Back in 2e & earlier you could do roll stats & usually nobody cared if Bob's were slightly (or not so slightly) better. There was also the secondary effect that after the primary stat or maybe two players could arrange the rest however even if that meant a flavorful splash if it wasn't a rather high roll. When 3.x shifted +1/-1 from ~15/~6* to 12/8 for +1/-1 it narrowed the dead zone of even from being several points to being two points & suddenly it made a huge difference where you placed any attrib. Even widening it from 12/8 to 14/6 for +1/-1 would do a lot to minimize pressure players feel to minmax their way of chargen because four of the 6 in a standard array are +/-0 & doing a lot of scraping to scrounge up an extra +1 quickly runs into "Is a +1 <em>really</em> worth that pound of flesh?". Doing so would have the secondary benefit of expanding the system math allotted to magic items</p><p></p><p>* Each attrib varied slightly & they did a lot of things.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8832425, member: 93670"] Yea kinda. Back in 2e & earlier you could do roll stats & usually nobody cared if Bob's were slightly (or not so slightly) better. There was also the secondary effect that after the primary stat or maybe two players could arrange the rest however even if that meant a flavorful splash if it wasn't a rather high roll. When 3.x shifted +1/-1 from ~15/~6* to 12/8 for +1/-1 it narrowed the dead zone of even from being several points to being two points & suddenly it made a huge difference where you placed any attrib. Even widening it from 12/8 to 14/6 for +1/-1 would do a lot to minimize pressure players feel to minmax their way of chargen because four of the 6 in a standard array are +/-0 & doing a lot of scraping to scrounge up an extra +1 quickly runs into "Is a +1 [I]really[/I] worth that pound of flesh?". Doing so would have the secondary benefit of expanding the system math allotted to magic items * Each attrib varied slightly & they did a lot of things. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Reducing ability score impact.
Top