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General Tabletop Discussion
*Dungeons & Dragons
reducing dominance of ranged: cantrips
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<blockquote data-quote="Jer" data-source="post: 6992558" data-attributes="member: 19857"><p>This is part of CapnZapp's continued efforts to make ranged combat more difficult for his players so they will be encouraged to enter into melee combat instead. He feels that the 5e rules make ranged combat far more effective than melee combat and so his players are apparently sniping at things instead of charging into combat to attack his critters. (CapnZapp can correct me if I'm oversimplifying, but I believe that's the gist of it).</p><p></p><p>Since I've never, ever, in any edition of the game ever had this problem with any group of my players (who usually need to be reminded that "charging heedlessly into combat without thinking through your options" isn't always the best approach), I read his threads mostly to see what the peanut gallery has to say about the topic. But there's no point in arguing back against his basic premise - he thinks it's a problem with the game mechanics, and so it needs to be fixed by tweaking the game mechanics. He will just reject your rejection of his premise. As well he probably should - it's apparently a problem at his table even if it isn't for the rest of us.</p></blockquote><p></p>
[QUOTE="Jer, post: 6992558, member: 19857"] This is part of CapnZapp's continued efforts to make ranged combat more difficult for his players so they will be encouraged to enter into melee combat instead. He feels that the 5e rules make ranged combat far more effective than melee combat and so his players are apparently sniping at things instead of charging into combat to attack his critters. (CapnZapp can correct me if I'm oversimplifying, but I believe that's the gist of it). Since I've never, ever, in any edition of the game ever had this problem with any group of my players (who usually need to be reminded that "charging heedlessly into combat without thinking through your options" isn't always the best approach), I read his threads mostly to see what the peanut gallery has to say about the topic. But there's no point in arguing back against his basic premise - he thinks it's a problem with the game mechanics, and so it needs to be fixed by tweaking the game mechanics. He will just reject your rejection of his premise. As well he probably should - it's apparently a problem at his table even if it isn't for the rest of us. [/QUOTE]
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reducing dominance of ranged: cantrips
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