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General Tabletop Discussion
*Dungeons & Dragons
reducing dominance of ranged: cantrips
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<blockquote data-quote="Jer" data-source="post: 6993392" data-attributes="member: 19857"><p>The spell doesn't say that you can dissolve corpses with it - it's magical acid that does damage. There is nothing in the rules that says that you have to treat it like real acid. There was a choice made to allow the player to use the spell that way. That's not a problem with the <em>rules</em>, that's a problem with the <em>ruling</em>.</p><p></p><p>If you feel that your players are abusing the rules and you're the DM then you are supposed to say no. That's just the way the game is played and always has been. I'm blessed with players who don't abuse the rules because I refuse to play with players who abuse the rules - they don't get invited back. But then again I'd applaud a player who decided to use their acid splash cantrip to solve a problem outside of combat, rather than feel that it's a problem that needs to be solved, so we're also playing a different game in that respect as well.</p><p></p><p></p><p></p><p>I really feel that I have to give a bit of constructive advice here after reading through a number of your posts. Have you stopped to consider that maybe the larger issue at stake is actually an expectation mismatch between the game you want to run and the game your players want to play? It seems like a whole lot of your posts are about stopping your players from doing things within the rules that they want to do and possibly are enjoying doing. Are they enjoying the game? Or are they as worried about these things as you are?</p><p></p><p>If they're also seeing the system as problematic and not working for them then yes you need to go about fixing it. Possibly by returning to 2nd or 3rd edition because a lot of your fixes suggest dragging the game back in that direction. But if they like what's going on with the 5e rules then maybe you have a severe expectation mismatch. That isn't going to be solved by you changing the rules to make things harder on them - that's something that you can only change by sitting down with your group and talking about the kind of game that you want to run and listening to the kind of game they want to play and everyone making adjustments to their expectations. If you go don't include your group in this discussion then you will end up with upset players and possibly no more group - I've seen it happen before and it isn't pleasant.</p></blockquote><p></p>
[QUOTE="Jer, post: 6993392, member: 19857"] The spell doesn't say that you can dissolve corpses with it - it's magical acid that does damage. There is nothing in the rules that says that you have to treat it like real acid. There was a choice made to allow the player to use the spell that way. That's not a problem with the [I]rules[/I], that's a problem with the [I]ruling[/I]. If you feel that your players are abusing the rules and you're the DM then you are supposed to say no. That's just the way the game is played and always has been. I'm blessed with players who don't abuse the rules because I refuse to play with players who abuse the rules - they don't get invited back. But then again I'd applaud a player who decided to use their acid splash cantrip to solve a problem outside of combat, rather than feel that it's a problem that needs to be solved, so we're also playing a different game in that respect as well. I really feel that I have to give a bit of constructive advice here after reading through a number of your posts. Have you stopped to consider that maybe the larger issue at stake is actually an expectation mismatch between the game you want to run and the game your players want to play? It seems like a whole lot of your posts are about stopping your players from doing things within the rules that they want to do and possibly are enjoying doing. Are they enjoying the game? Or are they as worried about these things as you are? If they're also seeing the system as problematic and not working for them then yes you need to go about fixing it. Possibly by returning to 2nd or 3rd edition because a lot of your fixes suggest dragging the game back in that direction. But if they like what's going on with the 5e rules then maybe you have a severe expectation mismatch. That isn't going to be solved by you changing the rules to make things harder on them - that's something that you can only change by sitting down with your group and talking about the kind of game that you want to run and listening to the kind of game they want to play and everyone making adjustments to their expectations. If you go don't include your group in this discussion then you will end up with upset players and possibly no more group - I've seen it happen before and it isn't pleasant. [/QUOTE]
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reducing dominance of ranged: cantrips
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