keterys First Post Jan 29, 2009 #21 Well, if you want less predictable combats, there are lots of ways to do it. For example: Every attack, roll 1d6 as a wild die. On a 6, the attack deals double damage. And then your 20-6 combo is a scary crit, indeed.
Well, if you want less predictable combats, there are lots of ways to do it. For example: Every attack, roll 1d6 as a wild die. On a 6, the attack deals double damage. And then your 20-6 combo is a scary crit, indeed.
S Stalker0 Legend Jan 29, 2009 #22 keterys said: Well, if you want less predictable combats, there are lots of ways to do it. For example: Every attack, roll 1d6 as a wild die. On a 6, the attack deals double damage. And then your 20-6 combo is a scary crit, indeed. Click to expand... You could also make it less frequent but scarier. You only roll the wild die on crits, but each number has a different painful effect. 1 - prone 2 - slow 3 - immobilized 4 - dazed 5 - stunned 6 - double damage just as one example.
keterys said: Well, if you want less predictable combats, there are lots of ways to do it. For example: Every attack, roll 1d6 as a wild die. On a 6, the attack deals double damage. And then your 20-6 combo is a scary crit, indeed. Click to expand... You could also make it less frequent but scarier. You only roll the wild die on crits, but each number has a different painful effect. 1 - prone 2 - slow 3 - immobilized 4 - dazed 5 - stunned 6 - double damage just as one example.