Thorvald Kviksverd
First Post
LostSoul said:Maybe if it comes down to opposed ability checks, you could let each character reroll a number of times equal to their modifier. In an arm-wrestle, an 18 STR guy can reroll up to 4 times, while a 10 STR guy only once.
Although this wouldn't work with negative ability modifiers. I always thought those didn't work anyways. Oh well.
Perhaps the character with the higher ability score would receive bonus dice equal to the difference.
Then, using a variation of Angramainyu's suggestion, he could roll all at once versus the opponent's roll, keeping the highest value.
For example STR9 (-1) wrestles STR11 (0). STR11 receives 1 bonus die (|-1-0|), and rolls 2d20 (keep highest) versus STR9's 1d20.
STR18 (+4) vs STR9 (-1) would roll 6d20 (keep highest) vs 1d20...
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