System Ufera
First Post
Hello again! Does anyone know of any games (preferably free and available online, so I can research them easier) which have a set of rules for "loot?" By that, I'm referring to the PC's getting items on their adventures which are of little value to the PC's themselves, but which could be sold to a merchant for a small bit of money. You know, items like animal pelts, alchemical ingredients, precious gems, and other raw materials.
You see, I'm running a low-level campaign in the game I'm making, and the plot of the campaign is that the PC's are professional adventurers, people who basically do odd jobs which most others would consider too dangerous to do. One of the ways they could make money on the side is by selling loot. The problem is, I'm not entirely sure what would be realistic prices for the loot in question. That's why I need to know how it's been done in other systems. I tried looking on the Pathfinder SRD, but I couldn't find what I wanted.
You see, I'm running a low-level campaign in the game I'm making, and the plot of the campaign is that the PC's are professional adventurers, people who basically do odd jobs which most others would consider too dangerous to do. One of the ways they could make money on the side is by selling loot. The problem is, I'm not entirely sure what would be realistic prices for the loot in question. That's why I need to know how it's been done in other systems. I tried looking on the Pathfinder SRD, but I couldn't find what I wanted.