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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Regarding converting O5E third party and homebrew classes to A5E
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<blockquote data-quote="SongOfSisyphus" data-source="post: 8956483" data-attributes="member: 7040588"><p>I've added the changes I listed. I much prefer the short rest limit to the delay in power one. Also means that a Magus might not just blow all their spell slots on spellstrike in one encounter, and encourages them to actually cast spells as well. Plus "your proficiency bonus per short rest" abilities are nice and roll off the tongue a bit better, and makes it behave sort of analogous to Herald's new smite mechanic (although spellstrike will often likely be more powerful than smites, because in addition to the proficiency bonus per short rest thing, it <em>also</em> will require spell slot investment).</p><p></p><p></p><p>1) The extra damage only applies during bloodrage, which especially in the early tiers you might not have every encounter, as the Bloodrage number is on a per long-rest basis.</p><p>2) It gets maneuvers, but like a Herald it also has no maneuver pool and must expend spell slots to fuel them.</p><p>3) Although A5E's Herald changes nerfing smite at early tiers might make it seem unreasonable to get +1d4 every attack while bloodraging, 1d4 is still 2 die-steps lower than 1d8 (and literally the lowest die step). Also I made doubly sure that bloodrage doesn't grant bonus HP like Berserker's new rage does, so it is actually a weaker rage effect (that lets you cast spells while raging).</p><p>4) Bloodrager's Maneuver progression is the Herald's, and not as generous as the Berserker's. Bloodragers, like Heralds, never get 5th-degree moves, which are a degree that should be saved for pure martials like Berserker.</p><p></p><p>To my general sensibilities it seems to have counterpoints to the many ways in which it feels strong. I also yeeted most of its damaging ranged cantrips. To me this was mostly a flavour thing, but it has a side benefit of if a bloodrager wants damaging ranged cantrips they have to actually invest in them with a feat for instance.</p><p>Possible ways to address bloodrage being a little too good in earlier tier might be to just reduce it to a flat 1 at levels 1 and 2, a flat 2 at 3 and 4, and then a 1d4 as usual from levels 5-8</p></blockquote><p></p>
[QUOTE="SongOfSisyphus, post: 8956483, member: 7040588"] I've added the changes I listed. I much prefer the short rest limit to the delay in power one. Also means that a Magus might not just blow all their spell slots on spellstrike in one encounter, and encourages them to actually cast spells as well. Plus "your proficiency bonus per short rest" abilities are nice and roll off the tongue a bit better, and makes it behave sort of analogous to Herald's new smite mechanic (although spellstrike will often likely be more powerful than smites, because in addition to the proficiency bonus per short rest thing, it [I]also[/I] will require spell slot investment). 1) The extra damage only applies during bloodrage, which especially in the early tiers you might not have every encounter, as the Bloodrage number is on a per long-rest basis. 2) It gets maneuvers, but like a Herald it also has no maneuver pool and must expend spell slots to fuel them. 3) Although A5E's Herald changes nerfing smite at early tiers might make it seem unreasonable to get +1d4 every attack while bloodraging, 1d4 is still 2 die-steps lower than 1d8 (and literally the lowest die step). Also I made doubly sure that bloodrage doesn't grant bonus HP like Berserker's new rage does, so it is actually a weaker rage effect (that lets you cast spells while raging). 4) Bloodrager's Maneuver progression is the Herald's, and not as generous as the Berserker's. Bloodragers, like Heralds, never get 5th-degree moves, which are a degree that should be saved for pure martials like Berserker. To my general sensibilities it seems to have counterpoints to the many ways in which it feels strong. I also yeeted most of its damaging ranged cantrips. To me this was mostly a flavour thing, but it has a side benefit of if a bloodrager wants damaging ranged cantrips they have to actually invest in them with a feat for instance. Possible ways to address bloodrage being a little too good in earlier tier might be to just reduce it to a flat 1 at levels 1 and 2, a flat 2 at 3 and 4, and then a 1d4 as usual from levels 5-8 [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
Regarding converting O5E third party and homebrew classes to A5E
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