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<blockquote data-quote="takyris" data-source="post: 1565671" data-attributes="member: 5171"><p>Y'know, this writing reads familiar. It sounds almost exactly like this guy in the writing community who talks really big about making paradigm shifts and getting rid of all the old stale stuff and really reinventing science fiction so that it'll gain huge mass-market appeal. He is always playing his cards close to his chest, always dangling tidbits that don't really mean anything and get promptly shot down by people (although he defends them as "Part of something that makes much better sense in context"), and always talking about what's just around the corner.</p><p></p><p>He's been doing this for years now. Periodically, he gets a website or anthology going, gets a few stories up there, and then gets bored and lets it die, while always claiming that it's just retinkering in order to make it <strong>even better</strong>.</p><p></p><p>He's never really accomplished anything. He doesn't even write anymore. He's attempting to build a reputation for himself by declaring what he's <strong>going</strong> to do.</p><p></p><p>Also, he's really patronizing. There's a lot of "Hate to say it, but..." and "Listen, kids..." and stuff like that, the kind of rhetoric that attempts to set the playing field so that he's in the position of authority.</p><p></p><p><a href="http://www.s1ngularity.net/" target="_blank">http://www.s1ngularity.net/</a> </p><p></p><p>Knock yourself out. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Coming from my own writing angle, I realized that I went through a transition awhile back. I started out writing stuff that was like the stuff I wanted to read -- goofy adventure stories. Then, as I got better at writing, I tried to be original and inventive and new and different, and I wrote a whole bunch of anti-stories -- heroic stories from the point of view of the bad guy, stories where the hero completely loses or fails to change, stories entirely devoid of dialogue, stories that were too deep for anyone who wasn't me to understand, and so on. I didn't sell for awhile.</p><p></p><p>And <strong>then</strong> I realized that I was writing stuff I wouldn't actually want to read. I was writing in an attempt to please other writers, as opposed to trying to please readers. When I took my skills, which had indeed developed during that literary-snob phase, and went back to writing stuff that was fun for readers, I started selling again.</p><p></p><p>MythusMage, it sounds like you're trying to make a game that most beginning roleplayers wouldn't want to play, a game that only the roleplaying snobs would actually like. I could be wrong -- you haven't given enough actual information to make any kind of definitive statement -- but you might want to consider it.</p></blockquote><p></p>
[QUOTE="takyris, post: 1565671, member: 5171"] Y'know, this writing reads familiar. It sounds almost exactly like this guy in the writing community who talks really big about making paradigm shifts and getting rid of all the old stale stuff and really reinventing science fiction so that it'll gain huge mass-market appeal. He is always playing his cards close to his chest, always dangling tidbits that don't really mean anything and get promptly shot down by people (although he defends them as "Part of something that makes much better sense in context"), and always talking about what's just around the corner. He's been doing this for years now. Periodically, he gets a website or anthology going, gets a few stories up there, and then gets bored and lets it die, while always claiming that it's just retinkering in order to make it [b]even better[/b]. He's never really accomplished anything. He doesn't even write anymore. He's attempting to build a reputation for himself by declaring what he's [b]going[/b] to do. Also, he's really patronizing. There's a lot of "Hate to say it, but..." and "Listen, kids..." and stuff like that, the kind of rhetoric that attempts to set the playing field so that he's in the position of authority. [url]http://www.s1ngularity.net/[/url] Knock yourself out. :) Coming from my own writing angle, I realized that I went through a transition awhile back. I started out writing stuff that was like the stuff I wanted to read -- goofy adventure stories. Then, as I got better at writing, I tried to be original and inventive and new and different, and I wrote a whole bunch of anti-stories -- heroic stories from the point of view of the bad guy, stories where the hero completely loses or fails to change, stories entirely devoid of dialogue, stories that were too deep for anyone who wasn't me to understand, and so on. I didn't sell for awhile. And [b]then[/b] I realized that I was writing stuff I wouldn't actually want to read. I was writing in an attempt to please other writers, as opposed to trying to please readers. When I took my skills, which had indeed developed during that literary-snob phase, and went back to writing stuff that was fun for readers, I started selling again. MythusMage, it sounds like you're trying to make a game that most beginning roleplayers wouldn't want to play, a game that only the roleplaying snobs would actually like. I could be wrong -- you haven't given enough actual information to make any kind of definitive statement -- but you might want to consider it. [/QUOTE]
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