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Reinventing Roleplaying Games
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<blockquote data-quote="mythusmage" data-source="post: 1569152" data-attributes="member: 571"><p>But not all like video games. I like science fiction and fantasy and (some) media, but I can't abide video games. Such a skewed view of the world they give. (Oops, channeling a past life there.)</p><p></p><p>Let's face it, video games do what they do well. Why compete against their strengths? RPGs have things they could do well, if they weren't constrained by our view of how they must be. I say we use our strengths and find an audience that way.</p><p></p><p>Which need not be limited to one part. Not even to science fiction, fantasy, and or media fans. (Which, BTW, are larger than most people think.) While RPGs may never be a mainstream passion (but you never know), they could still garner respectable attention if given a chance.</p><p></p><p>And that comes down to presentation. How you present, how you introduce, show, display, dress-up, market, submit your RPG for their consideration. Sir, as long as RPGs are seen as those silly little games nerds play in secret locations, of course we're not going to expand the hobby. But if we can get people to see RPGs as this fun activity where you go and have adventures without having to go far away yourself, then the prospects widen greatly.</p><p></p><p>And if it takes a drastic reconceptualization of the hobby; then damn the torpedoes, full reconceptualization ahead!</p></blockquote><p></p>
[QUOTE="mythusmage, post: 1569152, member: 571"] But not all like video games. I like science fiction and fantasy and (some) media, but I can't abide video games. Such a skewed view of the world they give. (Oops, channeling a past life there.) Let's face it, video games do what they do well. Why compete against their strengths? RPGs have things they could do well, if they weren't constrained by our view of how they must be. I say we use our strengths and find an audience that way. Which need not be limited to one part. Not even to science fiction, fantasy, and or media fans. (Which, BTW, are larger than most people think.) While RPGs may never be a mainstream passion (but you never know), they could still garner respectable attention if given a chance. And that comes down to presentation. How you present, how you introduce, show, display, dress-up, market, submit your RPG for their consideration. Sir, as long as RPGs are seen as those silly little games nerds play in secret locations, of course we're not going to expand the hobby. But if we can get people to see RPGs as this fun activity where you go and have adventures without having to go far away yourself, then the prospects widen greatly. And if it takes a drastic reconceptualization of the hobby; then damn the torpedoes, full reconceptualization ahead! [/QUOTE]
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