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<blockquote data-quote="mythusmage" data-source="post: 1569191" data-attributes="member: 571"><p>When was D&D® ever a game?</p><p></p><p></p><p></p><p>You don't know crocheting. It has rules. There are ways of doing things in crocheting. There are right ways and there are wrong ways, and the right ways are the right ways because they work.</p><p></p><p></p><p></p><p>a.) Change what to a hobby? I propose calling what we are involved in the roleplaying hobby, because that's what it is. The games (as we currently call them) are an entirely different matter.</p><p> </p><p>b.) How so? And what's so hot about all-encompassing Bibles anyway? When you consider the nature of the beast I rather doubt all-inclusive rule books are possible anyway. So why bother putting together a book that will end up being a source of contradiction and controversy when a guidebook might do the job just as well, if not better?</p><p></p><p> </p><p></p><p>You don't know the game community that well, do you. Or was this an attempt at sarcasm?</p><p></p><p></p><p></p><p>Son, I've seen snark. I've seen snark as done by masters. This barely qualifies as snot.</p><p></p><p></p><p></p><p>And we have reptilian roots. Don't make us reptiles. Or would you have us call ourselves great globs of organized archaic bacteria because we're descended from archaic bacteria?</p><p></p><p>We used to think the greater panda of China as a type of raccoon, doesn't mean they ever were.</p><p></p><p>Besides which, many people have driven nails home using pliers and wrenches, don't make them hammers.</p><p></p><p></p><p></p><p>How do you know this? How do you know it wouldn't draw new people in? How do you know nobody currently publishing wouldn't give it a try, to see how it goes? How do you know these changes can occur under the current paradigm?</p><p></p><p>How we see things colors how we use them. In World War Two a British officer serving in North Africa at the time is reported to have said, "If we were supposed to use them [anti-aircraft guns] as anti-tank guns we would call them anti-tank guns." We see RPGs as games, we use them as games. And in the usage we limit what they could be used for. I contend that it is this limitation that limits the audience the hobby could reach.</p><p></p><p></p><p></p><p>It is not my purpose to create my own little RPG world (not that sort of RPG world), it is my purpose to re-create the one that already exists. To open it up to a larger audience. To bring in more players and so keep the hobby vibrant and growing. So the RPH industry can keep making more cool stuff and make a decent living while they do it. So the RPH industry can pay more taxes and provide me with larger disability checks (there, you happy?<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />)</p><p></p><p>But seriously, I want to see this hobby grow. The way things look now the hobby is not going to grow. Indeed, it may well fade away. I don't want that. I want a growing hobby. At the least a healthy one that can hold its own. If it takes a radical recreation to achieve this, then recreate away.</p></blockquote><p></p>
[QUOTE="mythusmage, post: 1569191, member: 571"] When was D&D® ever a game? You don't know crocheting. It has rules. There are ways of doing things in crocheting. There are right ways and there are wrong ways, and the right ways are the right ways because they work. a.) Change what to a hobby? I propose calling what we are involved in the roleplaying hobby, because that's what it is. The games (as we currently call them) are an entirely different matter. b.) How so? And what's so hot about all-encompassing Bibles anyway? When you consider the nature of the beast I rather doubt all-inclusive rule books are possible anyway. So why bother putting together a book that will end up being a source of contradiction and controversy when a guidebook might do the job just as well, if not better? You don't know the game community that well, do you. Or was this an attempt at sarcasm? Son, I've seen snark. I've seen snark as done by masters. This barely qualifies as snot. And we have reptilian roots. Don't make us reptiles. Or would you have us call ourselves great globs of organized archaic bacteria because we're descended from archaic bacteria? We used to think the greater panda of China as a type of raccoon, doesn't mean they ever were. Besides which, many people have driven nails home using pliers and wrenches, don't make them hammers. How do you know this? How do you know it wouldn't draw new people in? How do you know nobody currently publishing wouldn't give it a try, to see how it goes? How do you know these changes can occur under the current paradigm? How we see things colors how we use them. In World War Two a British officer serving in North Africa at the time is reported to have said, "If we were supposed to use them [anti-aircraft guns] as anti-tank guns we would call them anti-tank guns." We see RPGs as games, we use them as games. And in the usage we limit what they could be used for. I contend that it is this limitation that limits the audience the hobby could reach. It is not my purpose to create my own little RPG world (not that sort of RPG world), it is my purpose to re-create the one that already exists. To open it up to a larger audience. To bring in more players and so keep the hobby vibrant and growing. So the RPH industry can keep making more cool stuff and make a decent living while they do it. So the RPH industry can pay more taxes and provide me with larger disability checks (there, you happy?:)) But seriously, I want to see this hobby grow. The way things look now the hobby is not going to grow. Indeed, it may well fade away. I don't want that. I want a growing hobby. At the least a healthy one that can hold its own. If it takes a radical recreation to achieve this, then recreate away. [/QUOTE]
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