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<blockquote data-quote="BryonD" data-source="post: 7871149" data-attributes="member: 957"><p>You are still avoiding my questions. You should be able to answer them.</p><p></p><p>Throwing around a bunch of hand waving about pulled from the air percentages of former PF1 fans vs converted 5E fans ignores the elephant in the room.</p><p></p><p>YOU said that they need a hit AP to be big. You repeat that point in this very thread. But that contradicts everything else. The foundational presumption in YOUR position is that the PF2E growth is in the future and does not exist at this time. You are predicting that at some undefined point in the future the popularity of PF2E will suddenly change. You have no basis for this. Making up venn diagrams of theoretical future players doesn't make that future any more likely. </p><p></p><p>I truly don't care at all where the new fans come from. I certainly wish they have made a game that had my taste in mind as a target audience. They did not. So it goes. But if they get 11 new fans for every 10 they lose then they are in great shape. The "what flavor is this fan" question is irrelevant. But right now they don't have those fans.</p><p></p><p>Yes, losing existing fans is important and I'll make note of that. But only to the extent that it starts them in a hole. Show me reason to expect them to be better off two years from now and I'll agree that every lost fan was worth it.</p><p></p><p>System matters. It matter a lot.</p></blockquote><p></p>
[QUOTE="BryonD, post: 7871149, member: 957"] You are still avoiding my questions. You should be able to answer them. Throwing around a bunch of hand waving about pulled from the air percentages of former PF1 fans vs converted 5E fans ignores the elephant in the room. YOU said that they need a hit AP to be big. You repeat that point in this very thread. But that contradicts everything else. The foundational presumption in YOUR position is that the PF2E growth is in the future and does not exist at this time. You are predicting that at some undefined point in the future the popularity of PF2E will suddenly change. You have no basis for this. Making up venn diagrams of theoretical future players doesn't make that future any more likely. I truly don't care at all where the new fans come from. I certainly wish they have made a game that had my taste in mind as a target audience. They did not. So it goes. But if they get 11 new fans for every 10 they lose then they are in great shape. The "what flavor is this fan" question is irrelevant. But right now they don't have those fans. Yes, losing existing fans is important and I'll make note of that. But only to the extent that it starts them in a hole. Show me reason to expect them to be better off two years from now and I'll agree that every lost fan was worth it. System matters. It matter a lot. [/QUOTE]
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