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Release Day Second Edition Amazon Sales Rank
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<blockquote data-quote="Haffrung" data-source="post: 7872411" data-attributes="member: 6776259"><p>I'd be willing to bet that number is lower for Pathfinder players. Golarion is baked into Pathfinder. Almost every Pathfinder actual play podcast or stream is an adventure path. And again, I don't have a link, but I'm certain I've read Paizo higher-ups remark that their AP subscription is their main revenue stream, and they publish core books to support that stream. This makes perfect sense when you consider that the foundation of Paizo's business was subscriptions to Dungeon magazine.</p><p></p><p>As for how much system matters, WotC themselves, during the buildup to the release of 5E, commented that their surveys and playtests showed them most players don't care much about the numbers on the character sheets. What they care about is the stories generated at the table. The implication was WotC got sucked into the char op element of the hobby too much, and alienated fans. With 5E, they were going to correct that by easing off on the crunch, and release a simpler, looser rules set to appeal to the broad base of the pyramid, rather than the hardcore crunch lovers at the top.</p><p></p><p>So I think system matters in the sense that players have preferences for how much complexity they want in their game, and to what extent rules mastery is rewarded. But the kinds of arguments going on between advocates of PF1 vs PF2 are really about pretty arcane differences in two very similar, very crunchy systems. I don't think most players out in the wild care strongly about that stuff.</p></blockquote><p></p>
[QUOTE="Haffrung, post: 7872411, member: 6776259"] I'd be willing to bet that number is lower for Pathfinder players. Golarion is baked into Pathfinder. Almost every Pathfinder actual play podcast or stream is an adventure path. And again, I don't have a link, but I'm certain I've read Paizo higher-ups remark that their AP subscription is their main revenue stream, and they publish core books to support that stream. This makes perfect sense when you consider that the foundation of Paizo's business was subscriptions to Dungeon magazine. As for how much system matters, WotC themselves, during the buildup to the release of 5E, commented that their surveys and playtests showed them most players don't care much about the numbers on the character sheets. What they care about is the stories generated at the table. The implication was WotC got sucked into the char op element of the hobby too much, and alienated fans. With 5E, they were going to correct that by easing off on the crunch, and release a simpler, looser rules set to appeal to the broad base of the pyramid, rather than the hardcore crunch lovers at the top. So I think system matters in the sense that players have preferences for how much complexity they want in their game, and to what extent rules mastery is rewarded. But the kinds of arguments going on between advocates of PF1 vs PF2 are really about pretty arcane differences in two very similar, very crunchy systems. I don't think most players out in the wild care strongly about that stuff. [/QUOTE]
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