In my world politics and religion are seen as equally clueless to the realities of any given situation. They are each steeped in their own delusions, making it difficult for players to get a feel for what the heck really is going on. In some ways this is bad, and I'm working on reducing their disorientation. But I'm hoping that as they, alone, come to learn the real situation that they assume the role of Heroes. If you suddenly knew you understood events leading to the end of civilization -- and no one else did -- wouldn't you do something if you could?
But until that clarity has been achieved in their minds they're kind of low-level (5th) PC's doing stuff that seems right to do now, but unsure of how important it really is.
But until that clarity has been achieved in their minds they're kind of low-level (5th) PC's doing stuff that seems right to do now, but unsure of how important it really is.