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Story Hour
Rel's Faded Glory II (Thanks Old One) Final Update 7/14
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<blockquote data-quote="Speaks With Stone" data-source="post: 203801" data-attributes="member: 375"><p>As if we aren't usually divided. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I've noticed that teamwork is nigh unto a dirty word among our group. Whenver a fight happens, we are generally in three distinct areas. Scar charges forward, Raven stands still (casting spells until the enemy closes), and I tend to soar above the fight.</p><p></p><p>We have talked about using tactics on occasion and I believe we all agree that tactics are good, but none of us seem to use any when the fight closes. We are currently trying to make our plans based on character personalities. Scar is guaranteed to charge at the biggest guy on the field no matter how many times it isolates him from the two healers in the party (and he often mutters about how little healing he receives, hmmmm). Raven is guaranteed to use his spells creatively, but rarely for healing. I am guaranteed to maximize safety and survival (and I also rarely use my spells for healing to be fair).</p><p></p><p>What has seemed to work best is I try to shape the battle field with entangles, briar webs, spikes, etc and fly around to fill in where needed. Scar attacks the big guy (what else could we do with him?). Raven does his spell work and slowly catches up to Scar. It's not perfect (or even very good), but it's as close to teamwork as we seem capable of. </p><p></p><p>Indoors we can work a little better, because I'm forced to stand back to back with Raven, but that generally means that we are even less likely to catch up to Scar. It's amazing how that half-orc stays conscious (and alive). Perhaps we should shorten his ration of healing to make him a bit more dependent on us. Nah. I doubt it would work and it might piss him off.</p></blockquote><p></p>
[QUOTE="Speaks With Stone, post: 203801, member: 375"] As if we aren't usually divided. :) I've noticed that teamwork is nigh unto a dirty word among our group. Whenver a fight happens, we are generally in three distinct areas. Scar charges forward, Raven stands still (casting spells until the enemy closes), and I tend to soar above the fight. We have talked about using tactics on occasion and I believe we all agree that tactics are good, but none of us seem to use any when the fight closes. We are currently trying to make our plans based on character personalities. Scar is guaranteed to charge at the biggest guy on the field no matter how many times it isolates him from the two healers in the party (and he often mutters about how little healing he receives, hmmmm). Raven is guaranteed to use his spells creatively, but rarely for healing. I am guaranteed to maximize safety and survival (and I also rarely use my spells for healing to be fair). What has seemed to work best is I try to shape the battle field with entangles, briar webs, spikes, etc and fly around to fill in where needed. Scar attacks the big guy (what else could we do with him?). Raven does his spell work and slowly catches up to Scar. It's not perfect (or even very good), but it's as close to teamwork as we seem capable of. Indoors we can work a little better, because I'm forced to stand back to back with Raven, but that generally means that we are even less likely to catch up to Scar. It's amazing how that half-orc stays conscious (and alive). Perhaps we should shorten his ration of healing to make him a bit more dependent on us. Nah. I doubt it would work and it might piss him off. [/QUOTE]
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Rel's Faded Glory II (Thanks Old One) Final Update 7/14
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