Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Remember the "3d6 For Stats In Order" Thread? I'm doing it!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DND_Reborn" data-source="post: 7810771" data-attributes="member: 6987520"><p>Well, I am glad to help and find it interesting. Point-buy is perfect for MAD classes as you can build a character with three good abilities and no penalties. You can draw a three score decent MAD character with cards, but because it is balanced out, you will have two penalties.</p><p></p><p>As far as those three arrays, the single 15 (one) is the most likely, two is next, and three with the 14's is least likely. This is because of how the draws have to happen. For a single 15, you only need one score to draw 3 of the 5's. For array "two", the fives are required as well as one of the 4's. But for 2 14's in three, four of the 5's and all of the fours have to be in those scores. So, even with the card system, it is hard to get MAD class scores supported if you want them to be higher scores. If you are happy with a more balanced, but decent scores, such as {12, 12, 12, 10, 9, 8} that is not hard to get and prior to racial adjustments would be perfectly acceptable to me.</p><p></p><p></p><p></p><p>Actually, no, 4d6k3 is more likely to have more "better" scores because it has replacement. In the card method, if you get a 15, those 5's are not available later and consequently your scores will be lower. When rolling 4d6k3, if I roll a 15, all the numbers are still available later on for me to roll another.</p><p></p><p>If you recall a while ago, this was one reason why I asked if your idea was with replacement or not. With replacement in 4d6k3, I could get an array of all 13's, all scores above average of 12.45. With cards, I can't get an array of all 11's, with all scores above the average of 10.5.</p><p></p><p>FYI, here are the probabilities for the individual scores as there are 816 combinations you can draw for a single result. Later draws are dependent on earlier ones, but ultimately the probabilities remain consistent because if you draw certain numbers first, others are available later, and vice versa.</p><p></p><table style='width: 100%'><tr><td>Score</td><td>N</td><td>Prob.</td></tr><tr><td>6</td><td>10</td><td>0.0123</td></tr><tr><td>7</td><td>40</td><td>0.0490</td></tr><tr><td>8</td><td>70</td><td>0.0858</td></tr><tr><td>9</td><td>134</td><td>0.1642</td></tr><tr><td>10</td><td>154</td><td>0.1887</td></tr><tr><td>11</td><td>154</td><td>0.1887</td></tr><tr><td>12</td><td>134</td><td>0.1642</td></tr><tr><td>13</td><td>70</td><td>0.0858</td></tr><tr><td>14</td><td>40</td><td>0.0490</td></tr><tr><td>15</td><td>10</td><td>0.0123</td></tr><tr><td>TOTAL =</td><td>816</td><td></td></tr></table></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7810771, member: 6987520"] Well, I am glad to help and find it interesting. Point-buy is perfect for MAD classes as you can build a character with three good abilities and no penalties. You can draw a three score decent MAD character with cards, but because it is balanced out, you will have two penalties. As far as those three arrays, the single 15 (one) is the most likely, two is next, and three with the 14's is least likely. This is because of how the draws have to happen. For a single 15, you only need one score to draw 3 of the 5's. For array "two", the fives are required as well as one of the 4's. But for 2 14's in three, four of the 5's and all of the fours have to be in those scores. So, even with the card system, it is hard to get MAD class scores supported if you want them to be higher scores. If you are happy with a more balanced, but decent scores, such as {12, 12, 12, 10, 9, 8} that is not hard to get and prior to racial adjustments would be perfectly acceptable to me. Actually, no, 4d6k3 is more likely to have more "better" scores because it has replacement. In the card method, if you get a 15, those 5's are not available later and consequently your scores will be lower. When rolling 4d6k3, if I roll a 15, all the numbers are still available later on for me to roll another. If you recall a while ago, this was one reason why I asked if your idea was with replacement or not. With replacement in 4d6k3, I could get an array of all 13's, all scores above average of 12.45. With cards, I can't get an array of all 11's, with all scores above the average of 10.5. FYI, here are the probabilities for the individual scores as there are 816 combinations you can draw for a single result. Later draws are dependent on earlier ones, but ultimately the probabilities remain consistent because if you draw certain numbers first, others are available later, and vice versa. [TABLE] [TR] [TD]Score[/TD] [TD]N[/TD] [TD]Prob.[/TD] [/TR] [TR] [TD]6[/TD] [TD]10[/TD] [TD]0.0123[/TD] [/TR] [TR] [TD]7[/TD] [TD]40[/TD] [TD]0.0490[/TD] [/TR] [TR] [TD]8[/TD] [TD]70[/TD] [TD]0.0858[/TD] [/TR] [TR] [TD]9[/TD] [TD]134[/TD] [TD]0.1642[/TD] [/TR] [TR] [TD]10[/TD] [TD]154[/TD] [TD]0.1887[/TD] [/TR] [TR] [TD]11[/TD] [TD]154[/TD] [TD]0.1887[/TD] [/TR] [TR] [TD]12[/TD] [TD]134[/TD] [TD]0.1642[/TD] [/TR] [TR] [TD]13[/TD] [TD]70[/TD] [TD]0.0858[/TD] [/TR] [TR] [TD]14[/TD] [TD]40[/TD] [TD]0.0490[/TD] [/TR] [TR] [TD]15[/TD] [TD]10[/TD] [TD]0.0123[/TD] [/TR] [TR] [TD]TOTAL =[/TD] [TD]816[/TD] [TD][/TD] [/TR] [/TABLE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Remember the "3d6 For Stats In Order" Thread? I'm doing it!
Top