Remnant Dawn 4E on Yahoo.

Dice4Hire

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Remnant-4E : Remnant Dawn

In the past few hundreds of years, at first slowly, but then in an ever-increasing horde, the abominations of the Far Realms invaded the planes and as their corruption spread, the world was thrown further and further out of balance. In the end, a critical mass was reached and the Psionic Storm raged across the planes, killing everything with a mind, except for a very few intelligent creatures. Some Warforged and most, if not all of the Shardminds, survived, but were still nearly killed and driven into decades long comas, only now waking to suddenly find themselves alone in a ruined world. The world being further "blessed" with a few walking dead of the elder races.

But not everyone and everything died, for the Psionic Storm killed most of the abominations, too, and the world became a much emptier place, and nature, in the form of plants and animals moved in and flourished.

Most everyone has been dead for inactive decades now, and the world has moved on.

The group will awaken in an abandoned outpost with minimal memories of the time before the world was destroyed. This remnant will need to find how to survive and flourish, and perhaps find what still survives in corners of the cosmos.

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This is a bit of an odd campaign, with only three allowed races, Shardminds, Warforged and Revenants (HoS version)

Starting level will be 8th.
 

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