JonnyFive: Just my gut suspicion here, but I'm betting Extraordinary Artisan won't stack the way you're thinking. The wording of the feat suggests (at least to me, but Sorrow The Man Bear's the final arbiter on that) that it's pretty much a one-shot deal.
Sorrow: I've decided to revamp Erran Steelfist, after all. Psychic Warrior 1/Monk 5. However, I found that I screwed up a few things when I did the original writeup, mostly from not being as familiar with Unearthed Arcana as I've been getting over the last week or so, so getting the crunch ready will take a little more time than I thought.
I do, however, need a quick ruling on the Weapon Groups that I would have access to, since Psychic Warrior is my first-level class (and, therefore, the class that I should be looking at -- with the multiclassing restrictions monks have, it's easier for me to take Psychic Warrior 1 first before progressing as a monk). Fighter has Weapon Group (basic weapons) plus any four weapon groups; Paladins and Rangers have Weapon Group (basic weapons) plus any three weapon groups. I'm assuming Psychic Warrior would be in the same category as Paladin and Ranger (and, for the sake of getting my writeup done and submitted as quickly as I can, I'll be assuming as such), but confirmation would be nice (and I can fix it rather easily if you want to rule it a different way).
Anyways, the writeup:
Erran Steelfist
[sblock]Male elan psychic warrior 1/monk 5: Medium-size aberration; HD 1d8+2 plus 5d8+10; hp 48; power points 3; Init +3; Spd 40 ft.; AC 29 (+3 Dex, +4 Wis, +6 defense bonus, +1 natural, +1 unarmored monk bonus, +4 inertial armor), touch 28, flat-footed 26; Atk +6 melee (1d8, unarmed strike) or +5/+5 melee (1d8 + 1d8, unarmed strike -- flurry of blows) or +6 ranged (1d8, light crossbow); SQ elan traits, naturally psionic, resistance, resilence, repletion, flurry of blows, evasion, fast movement, still mind, ki strike (magic), slow fall 20 ft, purity of body; AL LN; SV Fort +8, Ref +7, Will +7; Str 10, Dex 16 (+2 gloves), Con 14, Int 14, Wis 18 (+1 from 4th level attribute point, +2 periapt), Cha 10 (-2 racial Cha). Height: 6’0”, Weight: 204 lbs., Eyes: emerald-green, Hair: red, Age: 23.
Skills and Feats: Autohypnosis +10, Balance +9, Climb +6, Hide +9, Jump +6, Listen +10, Move Silently +9, Search +8, Sense Motive +10, Spot +10, Tumble +9; Armor Proficiency (heavy), Armor Proficiency (light), Armor Proficiency (medium), Combat Reflexes, Improved Toughness, Improved Unarmed Strike, Shield Proficiency, Skill Knowledge (x2 -- Balance, Listen, Sense Motive, Tumble), Stunning Fist, Weapon Finesse, Weapon Group (basic weapons), Weapon Group (crossbows), Weapon Group (heavy blades), Weapon Group (monk weapons).
Special Qualities: Elan traits (aberration -- no darkvision, requires only 4 hours in deep trance to give benefit of 8 hours sleep); Naturally Psionic: 2 bonus power points at first level; Resistance (Su): Elans can use psionic energy to increase their resistance to various forms of attack. As an immediate action, an elan can spend 1 power point to gain a +4 racial bonus on saving throws until the beginning of their next action.; Resilience (Su): When an elan takes damage, they can spend power points to reduce its severity. As an immediate action, they can reduce the damage they are about to take by 2 hit points for every 1 power point they spend.; Repletion (Su): An elan can sustain their bodies without need of food or water. If they spend 1 power point, an elan does not have to eat or drink for 24 hours.; Flurry of Blows (Ex): extra attack (with -2 penalty), Evasion (Ex): successful Reflex saving throw against magical or unusual attack deals no damage (unarmored or light armor only), Fast Movement (Ex): enhanced monk speed; Still Mind (Ex): +2 bonus on saves against enchantment spells and effects; Ki Strike (Su): unarmed attacks act as magical weapons for purposes of overcoming damage reduction; Slow Fall (Ex): monk can use wall (if within arm’s reach) to slow their descent and take less damage; Purity of Body (Ex): monk is immune to all diseases that are not magical or supernatural in nature.
Psionics: inertial armor (cost: 1 power point)
Possessions: Gloves of Dexterity +2 (4,000 gp), Periapt of Wisdom +2 (4,000 gp), Bag of Holding (type I) (2,500 gp), Amulet of Natural Armor +1 (2,000 gp), masterwork light crossbow with 50 bolts (340 gp). Miscellaneous equipment: bedroll, chalk (10 pieces), flint and steel, small steel mirror, belt pouch, 30 days of trail rations, 50’ silk rope, tent, torches (10), waterskin, monk’s outfit (3) -- 62 gp, 3 sp. Total Funds Remaining: 97 gp, 7 sp.
Erran Steelfist, originally a monk, was selected as an aspirant by the elan council, and underwent the psionic ritual that transformed him from a human into an elan once he was accepted. Deciding to try a new life for himself, Erran tried to devote himself to becoming a psychic warrior, but found that the memories he retained were more powerful than his new devotion. Returning to his original calling as a monk, Erran has since traveled the realms, acting as an impromptu champion of order. With the inherent secrecy of being an elan, however, it seemed all too ironic when he was approached by the Nameless Legion to become a member of D.E.L.V.E. With a couple of missions under his belt, however, Erran has overcome his initial reluctance through his association with D.E.L.V.E., and awaits his next mission to see what happens next.[/sblock]