sgtscott658
First Post
Hi-
A few things I might add if I was to run a D&D 5E campaign might be reputation and the possibility for players to get exotic mounts. Has anyone attempted this before in D&D? Did it work? For me, the reasoning behind adding such variants is that perhaps the players will then have an incentive to do more and improve their standing among their respective guilds or other factions within the campaign. Plus, I think the thought of getting cool mounts and interesting magical items (not powerful ones) might keep the players coming back for more.
a few goofy thoughts for a saturday morning lol.
Scott
A few things I might add if I was to run a D&D 5E campaign might be reputation and the possibility for players to get exotic mounts. Has anyone attempted this before in D&D? Did it work? For me, the reasoning behind adding such variants is that perhaps the players will then have an incentive to do more and improve their standing among their respective guilds or other factions within the campaign. Plus, I think the thought of getting cool mounts and interesting magical items (not powerful ones) might keep the players coming back for more.
a few goofy thoughts for a saturday morning lol.
Scott