D&D 4E Reported post: 4E Rogue for non-4E enthusiast(4066401)

Mistwell

Crusty Old Meatwad
Original post:
maggot said:
First of all, I'm not a 4e fan. But this this thread isn't for 4e fans.

I read the 4e rogue, thinking it might turn out to be really neat and perhaps change my mind a bit. And I was underwhelmed.

So I thought I'd start a discussion of what's wrong with the 4e rogue as spoiled. If you are a 4e fan, I'd appreciate it if you don't derail the thread with 4e apologies.

My problems with the 4e rogue:

Specific lists of weapons. Ick. You add a new weapon, you have to modify all classes.

Specific armor. Same problem.

Hard coded skills. Easy enough to house rule back, though.

Those little bonuses like +1 to attack with daggers, extra damage with shuriken. I thought 4e was supposed to go away from this kind of garbage. (One of my least favorite parts of 3/3.5 is stuff like this.)

Those little bonuses are hard-coded. Harder to house rule away than the skills, and annoying that every rogue in the multiverse is better with a dagger.

The various sets of numbers you get. 12+con hit points at first level, 6+con mod healing surges, 5 hit points/level. Couldn't they have consolidated these into one number?

On the plus side, the powers don't bother me too much. Not as much as I thought they would. Actually, I kind of liked some of them. I realize this is an abbreviated list.

in Thread 4E Rogue for non-4E enthusiast

Reason:
Starting a thread off with "don't derail the thread with 4e apologies" is a rather aggressive and sure fire way to get a flame war going in a thread.


Assigned Moderators: (mods who got the Email)
April O'Neil, Creideiki, d6, Darkness, Dinkeldog, Dinkeldog2, el-remmen, Eridanis, Henry, Hypersmurf, Kid Charlemagne, Pielorinho, Plane Sailing, Rel, Umbran, Xath
 

log in or register to remove this ad

Tough. All the pro-4e people do it. I don't see why it shouldn't go both ways.

But yes, the language is loaded. I'll mention that.
 

Remove ads

Top