D&D 4E Session Report: 4e Homebrew Campaign inspired by Story Now

More great stuff! I think the whole thing with the multi-sided fight and the various story parts embedded in it is pretty excellent. 4e combat CAN get fairly sloggy if it is approached like "4 orcs in a room." I think you won't run into that problem. I mean, with more than 5 PCs I would say it is a pretty good success to just have things move fast enough to make it fun.
 

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limeskeleton

Explorer
Since the party will be leaving the Living Dungeon in tonight's session and heading into the wider setting in pursuit of their various Quests and plotlines, any advice on handling Story Now narrativist gameplay and staying creative on my toes? Feeling nervous but excited. :D
 

TwoSix

Magic 8-ball says "Not Encouraging"
Since the party is strongly oriented around the concept of "fight the power", I would probably frame an external antagonist outside of the dungeon-scape to make sure the players are aware the "power" has some teeth.

With 6 characters, I'd probably look at the various themes and see if there's a way to frame challenge in a way that hooks 2-3 PCs at once. Maybe Kellen's family is tied to the Cinderfell Conglomerate, for example.

Ibz's theme seems both important AND the least obviously connected to everyone else, I would consider framing something dragon-related relatively early. (Maybe a ritualistic necromancer cult turning a dragon into a dracolich over a livestream?)
 

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