TarionzCousin
Second Most Angelic Devil Ever
What are some things that should count for or against a party's reputation?
I've started listing them out, below. Please comment on and add to the list.
Positive Reputation
Negative Reputation:
Nothing specific yet (other than the opposite of the above, such as losing a public duel)!
I've started listing them out, below. Please comment on and add to the list.
Positive Reputation
- Winning a public duel.
- Recovering something stolen, bonus if publicly known.
- Stopping a monster incursion.
- Freeing a monastery from being overrun by orcs and haunted.
- Slaying an evil dragon.
- Overthrowing an evil tyrant.
- Rescuing a worthy hostage: noble, royal, high level adventurer.
- Stopping a Force of Nature, such as an earthquake or tornado.
- Turning the Tarrasque away.
- Breaking a siege.
- Rooting out and destroying a cult.
- Slaying bandits, especially enough to make a road safe.
- Killing a master thief, anti-paladin, evil wizard, etc.
- Rescuing a large group of commoners.
- Finding and returning a famous item.
- Undoing a major curse, such as a blight upon the land.
- Finding a huge treasure and donating it to a worthy cause.
- Locating a mythical place, long believed merely a fable.
- Marrying someone worthy: noble, famous, high level adventurer, royal.
- Solving a local mystery.
- Purifying the town well water.
- Helping merchants and trade, especially on a large scale.
- Having a bard sing your praises.
- Writing a song about your heroics and paying a bard to sing it.
- Freeing an innocent from wrongful imprisonment.
- Giving to the poor.
Negative Reputation:
Nothing specific yet (other than the opposite of the above, such as losing a public duel)!