Starfox
Hero
I'm playing Skull & Shackles, and played River into Darkness as an ad-on to the campaign. Unsurprisingly my pirate crew took a disliking to the Aspis Consortium. One of them also took a shine to the idea of riding a Dragonnel - but they did not capture the one in the adventure.
Now, a few levels later, they are looking for an Aspis Consortium ship smuggling dragonnel eggs north, with the intention of getting one for themselves. They are also looking for a ship with one or more of extended keel, narrow hull, rapid-deploy sails, smuggling compartment, and broad rudder. The two first are most important, as they cannot easily be retrofitted onto an existing ship. If the ship carries slaves to be freed, that would add even more.
My idea was to mix all of this together into one naval chase and battle, but to do this right I need an interesting crew and preferably a good writeup. And my skill at encounter design in Pathfinder is a bit lacking - I usually run ready-made scenarios in Pathfinder, saving homebrew adventures for my homebrew campaign. I could even add a few more ships and make it a small fleet, as the PCs have other allied ships that could take them on on the side.
So, I wonder if there is a scenario that fits the above, or if you nice people here at ENworld would like to help me with input?
Now, a few levels later, they are looking for an Aspis Consortium ship smuggling dragonnel eggs north, with the intention of getting one for themselves. They are also looking for a ship with one or more of extended keel, narrow hull, rapid-deploy sails, smuggling compartment, and broad rudder. The two first are most important, as they cannot easily be retrofitted onto an existing ship. If the ship carries slaves to be freed, that would add even more.
My idea was to mix all of this together into one naval chase and battle, but to do this right I need an interesting crew and preferably a good writeup. And my skill at encounter design in Pathfinder is a bit lacking - I usually run ready-made scenarios in Pathfinder, saving homebrew adventures for my homebrew campaign. I could even add a few more ships and make it a small fleet, as the PCs have other allied ships that could take them on on the side.
So, I wonder if there is a scenario that fits the above, or if you nice people here at ENworld would like to help me with input?