Request for the latest developments concerning Feats

Edena_of_Neith

First Post
Edena_of_Neith here.
A lot of new rules have been introduced since I was last able to buy a book, and in these new supplements they seem to have expanded the Feat rules.
For example, I now hear of something called Reserve Feats.

Anyways, could anyone bring me up to date, in general, on what's been going on with Feats (and things like Feats) in the last 6 months?

Thanks much.

Edena_of_Neith
 

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There are more feats than before.

I think that's about it in general.
Not a totally unexpected development. ;)

Bye
Thanee
 


There's a lot more usage of feats in different ways, basically built on the Psionic Body model (for every additional x type of feat, you gain additional benefits.) Basically, feat trees that don't just synergise with the pre-req feats, but also get better the more you take.

Player's Handbook 2 has the Combat Focus feats, that are along these lines.

Reserve Feats from Complete Mage allow for certain spells to be held in reserve, to gain an ability somewhat related to the spell as a reusable feature as long as the original spell is held.

A 3rd party psionics product called Untapped Potential introduces the Mantra feat, giving a usual benefit while the psionic character is holding psi focus, and giving an even better benefit when/if they expend the focus.

I will note that PH2 also has many feats targetted at higher level fighters to give them more reasons to stick with the class.
 

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