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<blockquote data-quote="Remathilis" data-source="post: 9178758" data-attributes="member: 7635"><p>I don't need to. A level 1 PC in 2e*, 3e, 4e, and 5e all allow me to pick my race, class, background/kit/theme, and alignment. I'm not tossing farmers at kobolds until one of them makes to first level fighter. I don't rely on random rolls to figure out what race or class I can be. I say "I'm going to play a human ranger/monster hunter" and pick the options that let me. I don't say "I'm going to randomly generate 10 commoners and the one who makes it past Tucker's Kobold's gets to become a 1st level thief".</p><p></p><p>* While 2e did still use AD&D 1e style generation as default, I don't know many DMs who didn't use some form of customizable ability score placement, max HP at level one, and a number of options like kits and NWP to flesh out your PC. By the end of 2e, creating a PC was far more common than rolling one up.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9178758, member: 7635"] I don't need to. A level 1 PC in 2e*, 3e, 4e, and 5e all allow me to pick my race, class, background/kit/theme, and alignment. I'm not tossing farmers at kobolds until one of them makes to first level fighter. I don't rely on random rolls to figure out what race or class I can be. I say "I'm going to play a human ranger/monster hunter" and pick the options that let me. I don't say "I'm going to randomly generate 10 commoners and the one who makes it past Tucker's Kobold's gets to become a 1st level thief". * While 2e did still use AD&D 1e style generation as default, I don't know many DMs who didn't use some form of customizable ability score placement, max HP at level one, and a number of options like kits and NWP to flesh out your PC. By the end of 2e, creating a PC was far more common than rolling one up. [/QUOTE]
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