Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Requesting permission to have something cool
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="rmcoen" data-source="post: 9179410" data-attributes="member: 6692404"><p>You're totally right about rules begetting more rules. I have absolutely seen that in action in this and other games. ("<em>These</em> [insert sci-fi weapon here] bypass shields!" "Oh, but <em>these</em> shields resist being bypassed!")</p><p></p><p>The shield throw example was an off-the-cuff idea as I was typing. But the "reskinned <em>counterspell" </em>isn't a new rule, it's taking an existing concept and changing the special effect. Still 60' (can only throw the aerodynamic shield so far), still has to see the target (so the shield can be thrown at it), isn't necessarily guaranteed (depends on spell level and skill check), and could, in theory, be prevented (like counterspell vs. counterspell) by other defensive options -- perhaps in this case, a <em>shield</em> spell blocks the thrown shield. And maybe the 17th level battlemaster hurling that shield had to spend his only d12 Superiority Die to do it, leaving him with only d10s and d8s for the rest of the fight.</p><p></p><p>And keep in mind - WotC invents new spells with every product release, from cantrips and 1st level spells right up to 9th level. Why can't they (or we) add "higher level" BMstr moves? They don't add new defenses against magic (that I recall, anyway). And "mundane" defenses already exist for every character and creature (AC and saves, Atheltics or Acrobatics skill checks), so no changes required there. The monk can already "avoid the battle tactic" with his AC, his <em>Deflect Missiles</em> and <em>Patient Defense </em>class features, and so on.</p></blockquote><p></p>
[QUOTE="rmcoen, post: 9179410, member: 6692404"] You're totally right about rules begetting more rules. I have absolutely seen that in action in this and other games. ("[I]These[/I] [insert sci-fi weapon here] bypass shields!" "Oh, but [I]these[/I] shields resist being bypassed!") The shield throw example was an off-the-cuff idea as I was typing. But the "reskinned [I]counterspell" [/I]isn't a new rule, it's taking an existing concept and changing the special effect. Still 60' (can only throw the aerodynamic shield so far), still has to see the target (so the shield can be thrown at it), isn't necessarily guaranteed (depends on spell level and skill check), and could, in theory, be prevented (like counterspell vs. counterspell) by other defensive options -- perhaps in this case, a [I]shield[/I] spell blocks the thrown shield. And maybe the 17th level battlemaster hurling that shield had to spend his only d12 Superiority Die to do it, leaving him with only d10s and d8s for the rest of the fight. And keep in mind - WotC invents new spells with every product release, from cantrips and 1st level spells right up to 9th level. Why can't they (or we) add "higher level" BMstr moves? They don't add new defenses against magic (that I recall, anyway). And "mundane" defenses already exist for every character and creature (AC and saves, Atheltics or Acrobatics skill checks), so no changes required there. The monk can already "avoid the battle tactic" with his AC, his [I]Deflect Missiles[/I] and [I]Patient Defense [/I]class features, and so on. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Requesting permission to have something cool
Top