reveal
Adventurer
So I’m in a quandary here. A player in my 3.5 Eberron PbP wants to know about a ring in the Magic Item Compendium that allows a person to, as an immediate action, declare they want to use the ring to gain a +2 deflection bonus to AC against a single attack. The ring can do this four times a day. At the table, I would simply tell the player, “X attacks you” and the player would let me know before the attack was resolved whether or not they wanted to use the ring. In a PbP, however, it’s not that simple.
I don’t like the idea of telling the player “X hits you for Y damage” only to allow the player to say “I would have used the ring!” and have to retcon everything. I think that puts too much power in the hands of the player. Also, I don’t want to slow things down just to ask the player “do you use the ring?” before every single attack against them in combat. OTOH, I don’t want to tell the player “no you can’t have it” because it’s a pretty cool “not in the face!” item.
So what ways could I do this to not slow things down and not put too much power in the players hands but still keep things fun and fair?
I don’t like the idea of telling the player “X hits you for Y damage” only to allow the player to say “I would have used the ring!” and have to retcon everything. I think that puts too much power in the hands of the player. Also, I don’t want to slow things down just to ask the player “do you use the ring?” before every single attack against them in combat. OTOH, I don’t want to tell the player “no you can’t have it” because it’s a pretty cool “not in the face!” item.
So what ways could I do this to not slow things down and not put too much power in the players hands but still keep things fun and fair?