Resurrection City

So we have an Irishman and Dennis Miller. ;)

Here's the first part of the Victorian priceguide, this half is just weapons. Rest of the equipment soon...

A word on how Victorian coinage works. The money system's based on the pound/shilling/pence system, with the following conversion:

Code:
             Pence     Shillings     Pound
Pence     1            12            240   
Shillings   1/12       1              12
Pound     1/240      1/20          1

Hope that makes sense. Actually, the full coinage system included florins, guineas, ha'pennies, farthings, etc., but we'll just stick to the main ones.

Money Symbols/Abbreviations
Pound = that funky L thing
Shilling = s
pence = d
 

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Here's the second half of the document. This one's miscellaneous items. Let me know if it doesn't open on your computer, or if you want a piece of equipment not on the list, and I'll see what I can do. It falls somewhat into the COC trap of "most items are ones a PC won't want or want only rarely", but... hey, at least you don't have to buy your clothes. ;)

Now, the tedium of making the pricelists finished, I can get on with finishing up the plotline...
 
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Question: What, if anything, should our characters know about the stranger aspects of the world? That is, should we make our characters with the assumption that

1) They've never run across the paranormal
2) They may have had one or two experiences they can't explain, but that's it
3) They know for sure that the paranormal exists and have dealt with it before
4) They have breakfast with vampires and buy their newspapers from trolls :)

I'm working on my character now. Thanks.
 

i'm thinking i might play a sort of fisticuffs/archaeologist type... maybe sort of an indiana jonesish type character
 
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JimAde said:
Question: What, if anything, should our characters know about the stranger aspects of the world? That is, should we make our characters with the assumption that

1) They've never run across the paranormal
2) They may have had one or two experiences they can't explain, but that's it
3) They know for sure that the paranormal exists and have dealt with it before
4) They have breakfast with vampires and buy their newspapers from trolls :)

A mix of the first and second. Of course, it's not requisite that the character have had any experience with it at all; he may have heard some stories about it, and at the very outside may have experienced a thing or two, but that's it. Particularly your character, being a lesser noble may have a Hound of the Baskervilles or screaming skull or haunted estate.
 

Ferrix said:
i'm thinking i might play a sort of fisticuffs/archaeologist type... maybe sort of an indiana jonesish type character

Cool, that rounds our list out to 4. I'm sure Jarval'll be up for it, but he posted a little while back that he'll be unavailable for a while. If he gets in, that'll bump the list of characters up to 5, which is still definitely workable. So I'll go ahead and close this a while, and once Ferrix posts his guy, we should be good to go!
 

Hi, all. I'll have Jamison finished tomorrow night. It's been a busy day, and I'm going to call it a night. :)

Best,
Nick
 
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Andrew D. Gable said:
A mix of the first and second. Of course, it's not requisite that the character have had any experience with it at all; he may have heard some stories about it, and at the very outside may have experienced a thing or two, but that's it. Particularly your character, being a lesser noble may have a Hound of the Baskervilles or screaming skull or haunted estate.
Great. Thanks for the info. The bio I've posted so far is not complete. I hope to add some detail tomorrow. I'll try to include a nice haunted moor :) But Trevor has definitely never had a run-in with the supernatural.

I'm a little fuzzy on how to do my possessions. If I assume an aveage Wealth roll (5 on 2d4), then add +6 for my occupation and another 6 for my 2 windfalls, I get a 17 Wealth. Now how do I buy two estates and a fashionable town house? :)
 

JimAde said:
I'm a little fuzzy on how to do my possessions. If I assume an aveage Wealth roll (5 on 2d4), then add +6 for my occupation and another 6 for my 2 windfalls, I get a 17 Wealth. Now how do I buy two estates and a fashionable town house? :)

that's one hell of an establishment :-)
 

is a leather-jacket still fair game?

can i saw the end off of a winchester m1887 or find a two-barrel shotgun style gun that is shorter than a full-fledged rifle? hell i'll saw the end off of an elephant gun if that'll work :-D
 
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