Lorehead
First Post
They'll take Improved Metamagic a few times, making the gap between spell levels more significant. A 10th-level slot will hold a maximized, empowered delayed blast fireball. An 11th-level slot will hold a maximized, energy admixed, twinned delayed blast fireball or a maximized, energy admixed meteor swarm.Kerrick said:Oh hell.I'm still stuck in 2E, where they got 9th level spells at L18. I'm not totally convinced that 1/4 is right... non-epic spells lose a lot of their potency at epic levels because of high SR and less damage output, relatively speaking - a maximized delayed blast fireball or meteor swarm will do a lot more damage to something with a couple hundred hit points than it will to something with over a thousand. Casters need those extra higher-level spells to stay viable at that level of play.
I don't follow your point about high SR. SR generally stays within what a spellcaster can roll.
They're gaining more spells than ISC gives them, and the ability to use those slots for higher-level spells instead of metamagic versions of lower-level ones.They're gaining a free ISC - how is that better than a feat?
If you're designing the game around the assumption that every character will and should enter an advanced class at some point, you don't need to worry about keeping the epic base classes viable. That's how D20 Modern works, but it's not how D&D works.*shrug* I'd say get rid of bonus feats entirely, but that's just me. You still get 1/3 levels normally, and scaling class abilities; but, by the time you hit L21, you should have at least a few levels in a PrC or another class too, simply because characters change over time - they're not going to be locked into one concept their entire lives, except in rare cases - a monk, say, or a paladin. Even then, though, chances are they'd go PrC to focus or gain some special abilities.
Epic PrCs will need to lose their bonus feats as well, and perhaps even some caster levels if the class abilities plus this spellcasting progression turns out to be too good.But, this might also be a different design philosophy - our group multi-classes a lot, and we make liberal use of PrCs, and I've noticed that a lot of others (perhaps a majority) do too - that's why WotC keeps churning them out.