this is the special Cavalier that any basic fighting class can take we use
1st /-50hp,-1 1 traite Effeciency/-50hp,-2 any traite
1st
Defintive strike
using an attack roll of +10 or more
same enemy on attack 2 combat rolls to win
if weaponed attack (1d4 t./day)
Thanzinite block
causing 1d4 enemies next to player at
current combat to use natural attack
(1 attack)(1/combat)
Leviance
this allows the player to switch
weapons and attack at 1 melee
(1/combat)
Effeciancy
Futile strike
using any weapon +12 or more
damage a puncture attack won
with no extra modifier roll
(1d4/day)
1/2 Damage AC fiest
any enemy with 1/2 hp dmg
incurred by player with = or
greater AC,-10 defense player's
next 2 attacks
Malicious effeciancy
this makes any weapon dmg of
60 or more when player has 100%
hp allow player to take defensive roll
for 1 to 3 of players
(1/combat)
Races modifier:
races other than human that use a good deal of modifiers
1d6 a day or combat,Effeciancy 1d6 a day or combat
made as the current use rather than a level
note:this racial modifier applied to special class,Elementalist,and Arcanist
as well,which allowed some that were rolled a week,as a/day,and combat each combat as noted