Return of the Slavelords, Part 2 - "Bright City, Dark Hearts"

Verrick Human Rogue/Wizard

Verrick readies his bow and waits until they are at the best range and lets fly at a vital spot. He fires rapidly in hopes of hitting more than one from surprise.

OOC: Surprise round (10)+8=18 for a sneak attack of (1+3)+2=6
Init. (17)+3=20
First round Verrick fires twice from cover as sneak attack assuming he beat the Orcs init. (Take away second d6 if not.)
1st shot (20)+6=26 damage either (1+3+6)+4=14 or (1+6)+2=9
(10)+6=16 Crit threat roll

2nd shot (4)+6=10 a miss?
 

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Philo -- Human Paladin

Initiiative: 2+1=3


Philo, holding a dagger in each hand, waits to get a.
good shot at one of the orcs.

Attack 1: 12 + 7 -2 (Range) = 17; DMG d4+3=6
Attack 2: 14 + 2 - 2 (Range)= 14: DMG d4+3=4
 

(Norbac´s Initiative is 19 (17+2). In the surprise round he shoots the heavy crossbow, hitting AC 16, damage 5, move 5 feet and throw the unloaded crossbow. In the regular round, he takes the spear, moves in and attacks, this time with a poor attack: hits AC 12, or 8 if he was attacking the last orc standing (taking the -4 penalty to deal nonlethal damage.)
 

Garynn: Gnome Druid 4/Bard 2

Garynn's initiative is 5+2=7
Just before the orcs arrive he will have cast Barkskin and Magic fang on himself and Bramble.
When the rest attack he will step out and cast Charm Animal on the wolfhound.
Bramble will hold his action until someone attacks either him or Garynn.
 

the Gnarley Forest, late-afternoon

Initiative Surprise Round
24 -Braggi
20 -Verrick
19 -Norbac
10 - Nadaria
10 - Orcs and Wolfhound (surprised this round)
7 - Garynn and Bramble
3 -Philo


Braggi with barely contained excitement, rushes out of his hiding place and slashes into the first Orc in the patrol…
Attack roll 2+12+2 (charge)=16 a hit, Damage is 1+7= 8 points
…wounded the large humanoid but not killing him

Verrick fires into the another Orc near the first, sinking the arrow into its right foot.

Norbac fires a crossbow at an Orc near the rear, striking it with the bolt in its right shoulder. It roars in pain but does not fall

Nadaria fires her light crossbow at the Orc Verrick struck…
Attack roll 9+7 =16, damage is 5 points
…hitting it in the chest. It grunts and falls to the ground with a hard thud.

Garynn chants some words of wyld and gestures at the wolfhound…
Saving Throw total 8, fail
…it looks in the Gnomes direction and starts wagging its tail and yips happily at him.

Philo throws two daggers into the next to the last Orc holding the wolfhound leash, striking it twice; the first in the chest, the second in its stomach. It grunts and slumps to the ground, dropping the leash.

Initiative Round 1
24 -Braggi
20 -Verrick
19 -Norbac
10 - Nadaria
10 - Orcs and Wolfhound
7 - Garynn and Bramble
3 -Philo


Braggi growls and chops into the Orc again…
Attack roll 3+12 =15, still a hit? Damage is 9 points
…chopping into the creature chest and killing it. He steps back to strike the last one with the flat of his axe onto its head…
Cleave would do the same damage SO, regular attack. Attack roll 12 +7-4 =15 a hit. Damage is 17 non-lethal damage
…striking the Orcs skull true and dropping it to the ground like a rock.

Actions? Three Orcs are dead, one is KO'ed and the Wolfhound is charmed
 

Verrick Human Rogue/Wizard

Since all the targets are down, Verrick will keep an arror ready and watch for additional enemies. "Nice work gang, damned impressive. Maybe we should have just stormed the tower after all," he adds with a grin.
 

Garynn: Gnome Druid 4/Bard 2

Garynn walks up to the "puppy" and starts scritching it behind the ears. Good boy! (or girl...?) How would you like to come live with Poppa Garynn and Bramble?
Garynn is using a combination of wild empathy and handle animal to help the creature to adjust to his new master. That way when the charm wears off he will still want to stay with the druid.

(wild empathy check: 17+6=23, Handle Animal check: 15+9=24)
I think I'll name him/Her Ranger.
 
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Philo -- Human Paladin

It's a pity we are required to resort to such dishonerable tactics. I hope the gods understand the necessity of our actions.

Philo retrieve's his daggers, and watches over the unconsious orc.
 

Norbac grins at the quick work. "Now you speaking funny, paladin." says. "I´m sure the only god not laughing now is Gruumsh. Someone help me hide the dead, then let´s carry the slepping one away."
 

the Gnarley Forest, mid-afternoon

(occ the Wolfhound is very happy with Garynn, and if feed is a friend for lift. It is male. Use Wolf stats, but with a Str 14 and Con 16, so modify him in that way /occ)

The party clears the trail and gets the bodies into the trees and under brush. Garynn does what he can to conceal the trail... not so much from the Orcs but any other wolfhounds that might come this way and smell the blood.

Moving off and back to their camp, the secure the Orc and finally he awakens. <translated from Orish for those that speak it> "Oi, ack... me head?!? Cots me lose ye dogs and I kil ye meself ye scum... I'l kilya meself I'se tell ye"
 

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