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Return to the 3 saves for 1D&D?
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<blockquote data-quote="ECMO3" data-source="post: 8811513" data-attributes="member: 7030563"><p>Your example uses a very specific spell - psychic scream, and one that is not on any published monster's spell list as far as I am aware. </p><p></p><p>In terms of specific, I think there are far, far more parties with Wizards and Paladins than there are parties that get psychic scream cast at them. Probably something on the order of 100 to 1 or more.</p><p></p><p>Finally, 8 different classes can cast dispel magic and 3 different classes can cast counterspell (not counting Rogue and Fighter subclasses that can cast them). So I think it is a safe bet you have those spells in most parties.</p><p></p><p></p><p></p><p></p><p>I believe it is. High level characters very rarely die and they have high level abilities and high level spells which as a group more than compensate for the adversaries abilities and spells.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8811513, member: 7030563"] Your example uses a very specific spell - psychic scream, and one that is not on any published monster's spell list as far as I am aware. In terms of specific, I think there are far, far more parties with Wizards and Paladins than there are parties that get psychic scream cast at them. Probably something on the order of 100 to 1 or more. Finally, 8 different classes can cast dispel magic and 3 different classes can cast counterspell (not counting Rogue and Fighter subclasses that can cast them). So I think it is a safe bet you have those spells in most parties. I believe it is. High level characters very rarely die and they have high level abilities and high level spells which as a group more than compensate for the adversaries abilities and spells. [/QUOTE]
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Return to the 3 saves for 1D&D?
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