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Return to the 3 saves for 1D&D?
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<blockquote data-quote="UngeheuerLich" data-source="post: 8812549" data-attributes="member: 59057"><p>It is not about what you think the math supports and which characters you played. A +1 bonus is just 5%, a 1 in 20 chance that it matters. So having 1 point more dex at level 5 means you prevent about 10 to 14 damage (firebolt or fire ball) in 1 of 20 cases. 5 more hp will help you more often... As a wizard, 5 more hp going up from 10 are about 23% more hp. And more importantly raises your hp so high that you might survive an unsaved fireball about 40% of the times instead of only about 10% of the times.</p><p>If you go up from 12 to 14, it is still an 18% increase in hp, and you will survive a fireball with an unsuccessful save with about 75% chance.</p><p></p><p>Yes, constitution is not used for any skill by default (but mightcome into play if you are doing athletics for a longer duration), but I take my chances with a bit higher HP and better concentration saves most of the time. If you value +1 dex for AC and initiative higher, that is ok. But con and HP are very valuable.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 8812549, member: 59057"] It is not about what you think the math supports and which characters you played. A +1 bonus is just 5%, a 1 in 20 chance that it matters. So having 1 point more dex at level 5 means you prevent about 10 to 14 damage (firebolt or fire ball) in 1 of 20 cases. 5 more hp will help you more often... As a wizard, 5 more hp going up from 10 are about 23% more hp. And more importantly raises your hp so high that you might survive an unsaved fireball about 40% of the times instead of only about 10% of the times. If you go up from 12 to 14, it is still an 18% increase in hp, and you will survive a fireball with an unsuccessful save with about 75% chance. Yes, constitution is not used for any skill by default (but mightcome into play if you are doing athletics for a longer duration), but I take my chances with a bit higher HP and better concentration saves most of the time. If you value +1 dex for AC and initiative higher, that is ok. But con and HP are very valuable. [/QUOTE]
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