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<blockquote data-quote="Neurotic" data-source="post: 3698335" data-attributes="member: 24380"><p><strong>Dwarf</strong></p><p></p><p>No, I really don't have anything against playing ordinary dwarf with same classes <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> But this one is one I actually had played for whooping one session and I would bother our GM more for some things that my GM allowed <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> It all binds to the story and after several test fights and non-combat encounters we felt it well balanced until such time I break the set limitations <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Problem is this: ordinary dwarf would have much less incentive to be so much alone, even less to know some of the minerals and materials involved and less then that ties to elemental plane. So, first, much of the history should be rewritten and I'm doing this from work. I get about 15 min before and as much afterwork to do private stuff with coffee break here and there. Second, knowing stuff that elemental dwarf born and raised in elemental plane would strain the story and finally, psychology of regular dwarves tends toward greed, gold and gems being valued. As oposed to Ebon who is mineral genasi.</p></blockquote><p></p>
[QUOTE="Neurotic, post: 3698335, member: 24380"] [b]Dwarf[/b] No, I really don't have anything against playing ordinary dwarf with same classes :) But this one is one I actually had played for whooping one session and I would bother our GM more for some things that my GM allowed :) It all binds to the story and after several test fights and non-combat encounters we felt it well balanced until such time I break the set limitations :) Problem is this: ordinary dwarf would have much less incentive to be so much alone, even less to know some of the minerals and materials involved and less then that ties to elemental plane. So, first, much of the history should be rewritten and I'm doing this from work. I get about 15 min before and as much afterwork to do private stuff with coffee break here and there. Second, knowing stuff that elemental dwarf born and raised in elemental plane would strain the story and finally, psychology of regular dwarves tends toward greed, gold and gems being valued. As oposed to Ebon who is mineral genasi. [/QUOTE]
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