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<blockquote data-quote="EarlyBird" data-source="post: 7194926" data-attributes="member: 6899077"><p>So go ahead with the "Bad" Reputation feature and we will finds to roleplay it in a positive way.</p><p></p><p>And there is a den of pirates/smugglers and other sorts to be found in this game. The village of Nulb. If you wish your ship could have been dragged there and is now being repaired. Based on what money you put into it. I say we keep track of that money and when it reaches enough to "buy" a ship we say she is ready to sail.</p><p></p><p></p><p></p><p>Nice another RP possibility could arise if Aridha becomes torn between joining her friends at sea or "protecting" them by staying at home.</p><p></p><p>As I learned about the world of Greyhawk and its calendar I found out something interesting. There are two moons, Celene and Luna. Which gave me some interesting thoughts. The first was when your curse really showed up in full force. Midsummer's night (the 4th of Richfest) is the day when both moons are full and thus lycanthropes and the like have trouble avoiding their change. And at midnight Celene eclipses Luna. It could have been the one time Aridha ever changed. </p><p></p><p>Then there is the 11th of Goodmonth (always a Godsday) that both the moons are new. This would have been the best time for the druids to preform their ritual on Aridha. The lack of any of the two moon's powers.</p><p></p><p>And finally there is the 11th of Readying the night the druid's call Great Moon's Glory. Luna is full but Celene is new, this is a time of great power in the world of shape changers. But I'll need to develop the whys and what fores as we play.</p><p></p><p></p><p></p><p></p><p></p><p>I noticed this as well, so I thought that part of the travel cost would be sharing the meals with the merchant. Gwyllla has no food or water either. But she probably doesn't give much thought to eating.</p></blockquote><p></p>
[QUOTE="EarlyBird, post: 7194926, member: 6899077"] So go ahead with the "Bad" Reputation feature and we will finds to roleplay it in a positive way. And there is a den of pirates/smugglers and other sorts to be found in this game. The village of Nulb. If you wish your ship could have been dragged there and is now being repaired. Based on what money you put into it. I say we keep track of that money and when it reaches enough to "buy" a ship we say she is ready to sail. Nice another RP possibility could arise if Aridha becomes torn between joining her friends at sea or "protecting" them by staying at home. As I learned about the world of Greyhawk and its calendar I found out something interesting. There are two moons, Celene and Luna. Which gave me some interesting thoughts. The first was when your curse really showed up in full force. Midsummer's night (the 4th of Richfest) is the day when both moons are full and thus lycanthropes and the like have trouble avoiding their change. And at midnight Celene eclipses Luna. It could have been the one time Aridha ever changed. Then there is the 11th of Goodmonth (always a Godsday) that both the moons are new. This would have been the best time for the druids to preform their ritual on Aridha. The lack of any of the two moon's powers. And finally there is the 11th of Readying the night the druid's call Great Moon's Glory. Luna is full but Celene is new, this is a time of great power in the world of shape changers. But I'll need to develop the whys and what fores as we play. I noticed this as well, so I thought that part of the travel cost would be sharing the meals with the merchant. Gwyllla has no food or water either. But she probably doesn't give much thought to eating. [/QUOTE]
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