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<blockquote data-quote="EarlyBird" data-source="post: 7201719" data-attributes="member: 6899077"><p>If no one has anything they wish to add to the IC I will advance the IC tomorrow night. Here is a tentative start up that I still need to add a few things to, but I thought I would get everyone a bit excited.</p><p></p><p>Oh, and also I will give everyone a chance to "adjust" there characters after this first fight in case they don't like the way their character plays. So no changes allowed during the fight, but after if you want to switch a spell that you think worked poorly or a stat change for better effect, you will get a chance.</p><p></p><p>Here is the write up- in a spoiler in case you wish to wait, but then again this isn't in stone.</p><p></p><p>[sblock]The morning dawns with grey clouds across the sky and a coolness in the air that causes everyone to break out their cloaks and keep their thoughts to themselves. Busily breaking camp the large group has a breakfast of hard biscuits and cold ham in silence as they roll up their bedding and repack their supplies.</p><p></p><p>The cold summer morning adds to the dread in the face of the merchant Javin Martell, and is reflected in the face of his driver as the two hold a quiet conversation, Javin clearly telling him of the images he was showed the night before. Although visibly shaken the driver hitches up the horses to one of the carts, mumbling as he goes about his work.</p><p></p><p>So with little joy of what the day will bring, the party sets out heading north along the High Road. The first cart is driven once more by Javin and his henchman, while the second has Templeton at the reins and Hexiros riding shotgun. Rebekah and Gwylla have resumed their spots in the back of the first cart, and Emmyr takes turns with Aridha and Zanword riding in what little space the second cart offers. Mounted on the giant frog Rana loops behind the merchant train lost in her own thoughts.</p><p></p><p>It is only a couple hours before the terrain starts to roll and small copses of trees dot the open grassland at odd intervals, you have reached the Kron Hills. The beauty of this untouched land is not lost on you even though their is no sun to brighten the hues of the long grass or hills of wildflowers. Three times before noon Javin stops the carts at the crest of a hill and then Hexiros, Zanword, Emmyr, and Aridha set off to patrol the upcoming area for bandits. It is slow going, but the extra caution seems to relax Javin so Rana says nothing to the added travel time.</p><p></p><p>After stopping to stretch and put on a pot of beef n'barely soup for a hot lunch everyone notices a slight smile on Javin's lips as he sits on a rock eating. As the group remounts he is heard saying, "I think we may just get through this without any trouble."</p><p></p><p>Famous last words...</p><p></p><p>The journey continues on much as the same with another four stops and patrols. With the sun only a couple of hours away from setting Javin's thoughts turned to Hommlet and seeing some of his friends in the rustic hamlet. He misses stopping at the crest of the last hill and only realizes this as he reaches the bottom... "Oh no," he gasps as the first arrow strikes.[/sblock]</p></blockquote><p></p>
[QUOTE="EarlyBird, post: 7201719, member: 6899077"] If no one has anything they wish to add to the IC I will advance the IC tomorrow night. Here is a tentative start up that I still need to add a few things to, but I thought I would get everyone a bit excited. Oh, and also I will give everyone a chance to "adjust" there characters after this first fight in case they don't like the way their character plays. So no changes allowed during the fight, but after if you want to switch a spell that you think worked poorly or a stat change for better effect, you will get a chance. Here is the write up- in a spoiler in case you wish to wait, but then again this isn't in stone. [sblock]The morning dawns with grey clouds across the sky and a coolness in the air that causes everyone to break out their cloaks and keep their thoughts to themselves. Busily breaking camp the large group has a breakfast of hard biscuits and cold ham in silence as they roll up their bedding and repack their supplies. The cold summer morning adds to the dread in the face of the merchant Javin Martell, and is reflected in the face of his driver as the two hold a quiet conversation, Javin clearly telling him of the images he was showed the night before. Although visibly shaken the driver hitches up the horses to one of the carts, mumbling as he goes about his work. So with little joy of what the day will bring, the party sets out heading north along the High Road. The first cart is driven once more by Javin and his henchman, while the second has Templeton at the reins and Hexiros riding shotgun. Rebekah and Gwylla have resumed their spots in the back of the first cart, and Emmyr takes turns with Aridha and Zanword riding in what little space the second cart offers. Mounted on the giant frog Rana loops behind the merchant train lost in her own thoughts. It is only a couple hours before the terrain starts to roll and small copses of trees dot the open grassland at odd intervals, you have reached the Kron Hills. The beauty of this untouched land is not lost on you even though their is no sun to brighten the hues of the long grass or hills of wildflowers. Three times before noon Javin stops the carts at the crest of a hill and then Hexiros, Zanword, Emmyr, and Aridha set off to patrol the upcoming area for bandits. It is slow going, but the extra caution seems to relax Javin so Rana says nothing to the added travel time. After stopping to stretch and put on a pot of beef n'barely soup for a hot lunch everyone notices a slight smile on Javin's lips as he sits on a rock eating. As the group remounts he is heard saying, "I think we may just get through this without any trouble." Famous last words... The journey continues on much as the same with another four stops and patrols. With the sun only a couple of hours away from setting Javin's thoughts turned to Hommlet and seeing some of his friends in the rustic hamlet. He misses stopping at the crest of the last hill and only realizes this as he reaches the bottom... "Oh no," he gasps as the first arrow strikes.[/sblock] [/QUOTE]
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