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<blockquote data-quote="EarlyBird" data-source="post: 7218843" data-attributes="member: 6899077"><p>Overview of characters, that I do from time to time to give me a little inspiration (and I forget their alignments, traits, and skills), I saw that Aridha hasn't been updated or the stats switched to go Barbarian, unless that ideal was scrubbed.</p><p></p><p>here is a copy post to paste/repost (just trying to be helpful) - everything in blue is an option or update or both.</p><p></p><p>[sblock]</p><p>Aridha</p><p>Neutral Human Druid of the Moon 1</p><p></p><p>Str 8 <span style="color: #0000CD">- 13</span></p><p>Dex 15 <span style="color: #0000CD"> - 14</span></p><p>Con 14 <span style="color: #0000CD"> - 14</span></p><p>Int 10 <span style="color: #0000CD"> - 8</span></p><p>Wis 16 <span style="color: #0000CD"> - 16</span></p><p>Cha 12 <span style="color: #0000CD">- 10</span></p><p></p><p>HP 10</p><p>AC 15 (10 + 2 dex + 1 leather + 2 shield)</p><p>Prof Bonus +2</p><p>Init +2</p><p></p><p>Race</p><p>Human</p><p>+1 Dex, +1 Wis <span style="color: #0000CD">(+1 WIS, +1 STR)</span></p><p>Bonus Language</p><p>Bonus Skill proficiency</p><p>Bonus Feat</p><p></p><p>Class</p><p>Druid</p><p>Druidic Language</p><p>Spellcasting</p><p></p><p>Proficiencies</p><p>Armor: Light, Medium, shields (only nonmetal armor)</p><p>Weapons: Clubs, daggers, darts, javelins, maces, staves, scimitars, sickles, slings, spears</p><p>Tools: Herbalism Kit</p><p>Saves: Intelligence, Constitution and Wisdom</p><p></p><p>Background</p><p>Outlander</p><p>Skills: Athletics, Survival</p><p>Tools: Music Instrument - <span style="color: #0000CD">Aulos flute</span></p><p>Languages: Sylvan</p><p>Origin: Homesteader</p><p>Feature: Wanderer</p><p></p><p>Trait: I don't let questions of station or propriety stop me from speaking my mind.</p><p>Ideal: Stay true to yourself; keep your promises, follow through on your goals, and don't back down.</p><p>Bond: I suffer visions of a terrible fate, and am driven to prevent it at any cost.</p><p>Flaw: I have been afflicted with a terrible curse; even if I can manage it, I will never be free of it.</p><p></p><p>Skills</p><p>Athletics +1</p><p>Insight +5</p><p>Perception +5</p><p>Survival +5</p><p><span style="color: #0000CD">Stealth +4</span></p><p></p><p>Languages</p><p>Common, Dwarvish, Druidic, Sylvan</p><p></p><p>Feats</p><p>- Resiliant: Constitution</p><p></p><p>Spellcasting (Save DC 13)</p><p>Slots 1 - 2/2</p><p>Cantrips</p><p>- Produce Flame</p><p>- Thorn Whip</p><p>Prepared</p><p>1 - Cure Wounds, Faerie Fire, Entangle, Thunderwave</p><p></p><p>Equipment</p><p>Cash: 10gp<span style="color: #0000CD"> - 7gp = 3gp</span></p><p><span style="color: #0000CD">Purchases Healer's kit and dagger</span></p><p></p><p>Weapons</p><p>Scimitar <span style="color: #0000CD">Cutlass</span>, +4 atk, 1d6+2 slash dmg</p><p>Dagger, +4 atk, 1d4+2 pierce dmg, throw 20/40</p><p></p><p>Armor</p><p>Leather armor</p><p>Wooden shield</p><p></p><p>Gear</p><p>Skull totem (spellcasting focus)</p><p>Explorer's pack</p><p><span style="color: #0000CD">-add Healer's kit</span></p><p></p><p>I would like to give her a trinket - From an old druid crone who was part of Aridha's ceremony she receives a thin silver chain with an odd medallion. There is an amethyst at the top where the chain feeds through and a silver crescent moon pendant, grooved down its inner side to hold a small round very clear mirror. The whole piece looks like a full moon on a chain. <span style="color: #008000">"When you look into it young one,"</span> the elder druid says raising her hood.<span style="color: #008000"> "You will always see yourself for who you truly are."</span> She then walks away. </p><p></p><p>The mirror only shows Aridha's reflection when she looks into and reflects nothing else, looking like a piece of white metal to anyone else. When she wildshapes the medallion can neither fall off or merge with her form.</p><p></p><p>Brief sequence of events for Aridha's involvement in this:</p><p></p><p>Aridha's family lives in relative isolation in either the swamp or the woods nearby...probably dad and/or mom earns a living from that. Trapper, logger...something like that. </p><p></p><p>At some point they are attacked by a beastie, which caused lots of mayhem...probably killed her parents...but in the end was hurt badly enough by silver that it was driven off. In the process of this, Aridha got bit.</p><p></p><p>Aridha then makes her way, injured, to the local medicine woman (this is Rana) for help. She gets patched up, but at the next full moon, as she's recuperating, she changes. Rana survived, but mostly because Ari's young and she was able to keep away. Now realizing that something's wrong, Aridha gets sent to see the druids...farther into the wilds.</p><p></p><p>The druids realize what's wrong, but she's past the golden hour; it's too late to just cure the affliction now. Aridha, as it happens, still has the silver knife that hurt the werewolf...and it has some of its blood on it. They use this as a component in a ritual that seals the werewolf's curse up within Aridha...imprisoning it so it cannot force her to change shape. They stress that over time, without more blood, the ritual will weaken and fade. The beast will emerge again.</p><p></p><p>Aridha, having no other obvious place to go, stays with the druids and begins training to be one of them. Some of the Mysteries give a druid the power to change shape...she hopes that learning them might give her the power to resist the curse more permanently. During this time though, she begins having troubling visions and nightmares that interfere with her lessons. The druids aren't sure if they are because of the bound up curse...or if Aridha is getting visions from the spirits of nature. Either way, it seems clear that her time with the Circle is done for the moment.</p><p></p><p>While Aridha was training with the druids, she was likely living with Rana. This would be when she made the acquaintance of Zanwoods and so on.</p><p></p><p><span style="color: #0000CD">This is an animal list of the animals she knows to start, I have it on my character sheet for her to help add in some creatures for her to see.</span></p><p><span style="color: #0000CD">(0) </span></p><p><span style="color: #0000CD">Baboon </span></p><p><span style="color: #0000CD">Badger -Y</span></p><p><span style="color: #0000CD">Cat -Y</span></p><p><span style="color: #0000CD">Deer -Y</span></p><p><span style="color: #0000CD">Giant Fire Beetle</span></p><p><span style="color: #0000CD">Goat -Y</span></p><p><span style="color: #0000CD">Hyena</span></p><p><span style="color: #0000CD">Jackal</span></p><p><span style="color: #0000CD">Lizard</span></p><p><span style="color: #0000CD">Rat -Y</span></p><p><span style="color: #0000CD">Scorpion</span></p><p><span style="color: #0000CD">Spider -Y</span></p><p><span style="color: #0000CD">Weasel</span></p><p><span style="color: #0000CD"></span></p><p><span style="color: #0000CD">(0.125) </span></p><p><span style="color: #0000CD">Camel</span></p><p><span style="color: #0000CD">Giant Rat</span></p><p><span style="color: #0000CD">Giant Weasel</span></p><p><span style="color: #0000CD">Mastiff -Y</span></p><p><span style="color: #0000CD">Mule -Y</span></p><p><span style="color: #0000CD">Pony -Y</span></p><p><span style="color: #0000CD"></span></p><p><span style="color: #0000CD">(0.25)</span></p><p><span style="color: #0000CD">Axe Beak</span></p><p><span style="color: #0000CD">Boar -Y</span></p><p><span style="color: #0000CD">Draft Horse -Y</span></p><p><span style="color: #0000CD">Elk</span></p><p><span style="color: #0000CD">Giant Badger</span></p><p><span style="color: #0000CD">Giant Centipede</span></p><p><span style="color: #0000CD">Giant Goat</span></p><p><span style="color: #0000CD">Giant Lizard</span></p><p><span style="color: #0000CD">Giant Wolf Spider</span></p><p><span style="color: #0000CD">Panther</span></p><p><span style="color: #0000CD">Riding Horse -Y</span></p><p><span style="color: #0000CD">Swarm of Rats</span></p><p><span style="color: #0000CD">Wolf -Y</span></p><p><span style="color: #0000CD"></span></p><p><span style="color: #0000CD">(0.5)</span></p><p><span style="color: #0000CD">Ape</span></p><p><span style="color: #0000CD">Black Bear -Y</span></p><p><span style="color: #0000CD">Swarm of Insects -Y</span></p><p><span style="color: #0000CD">Warhorse -Y</span></p><p><span style="color: #0000CD"></span></p><p><span style="color: #0000CD">(1)</span></p><p><span style="color: #0000CD">Brown Bear</span></p><p><span style="color: #0000CD">Dire Wolf</span></p><p><span style="color: #0000CD">Giant Hyena</span></p><p><span style="color: #0000CD">Giant Spider</span></p><p><span style="color: #0000CD">Lion</span></p><p><span style="color: #0000CD">Tiger</span></p><p>[/sblock]</p><p></p><p>Trying to get things tied down before we do any level ups. Everyone may make some small changes should they wish it, long as it doesn't change the character to much.</p></blockquote><p></p>
[QUOTE="EarlyBird, post: 7218843, member: 6899077"] Overview of characters, that I do from time to time to give me a little inspiration (and I forget their alignments, traits, and skills), I saw that Aridha hasn't been updated or the stats switched to go Barbarian, unless that ideal was scrubbed. here is a copy post to paste/repost (just trying to be helpful) - everything in blue is an option or update or both. [sblock] Aridha Neutral Human Druid of the Moon 1 Str 8 [COLOR="#0000CD"]- 13[/COLOR] Dex 15 [COLOR="#0000CD"] - 14[/COLOR] Con 14 [COLOR="#0000CD"] - 14[/COLOR] Int 10 [COLOR="#0000CD"] - 8[/COLOR] Wis 16 [COLOR="#0000CD"] - 16[/COLOR] Cha 12 [COLOR="#0000CD"]- 10[/COLOR] HP 10 AC 15 (10 + 2 dex + 1 leather + 2 shield) Prof Bonus +2 Init +2 Race Human +1 Dex, +1 Wis [COLOR="#0000CD"](+1 WIS, +1 STR)[/COLOR] Bonus Language Bonus Skill proficiency Bonus Feat Class Druid Druidic Language Spellcasting Proficiencies Armor: Light, Medium, shields (only nonmetal armor) Weapons: Clubs, daggers, darts, javelins, maces, staves, scimitars, sickles, slings, spears Tools: Herbalism Kit Saves: Intelligence, Constitution and Wisdom Background Outlander Skills: Athletics, Survival Tools: Music Instrument - [COLOR="#0000CD"]Aulos flute[/COLOR] Languages: Sylvan Origin: Homesteader Feature: Wanderer Trait: I don't let questions of station or propriety stop me from speaking my mind. Ideal: Stay true to yourself; keep your promises, follow through on your goals, and don't back down. Bond: I suffer visions of a terrible fate, and am driven to prevent it at any cost. Flaw: I have been afflicted with a terrible curse; even if I can manage it, I will never be free of it. Skills Athletics +1 Insight +5 Perception +5 Survival +5 [COLOR="#0000CD"]Stealth +4[/COLOR] Languages Common, Dwarvish, Druidic, Sylvan Feats - Resiliant: Constitution Spellcasting (Save DC 13) Slots 1 - 2/2 Cantrips - Produce Flame - Thorn Whip Prepared 1 - Cure Wounds, Faerie Fire, Entangle, Thunderwave Equipment Cash: 10gp[COLOR="#0000CD"] - 7gp = 3gp Purchases Healer's kit and dagger[/COLOR] Weapons Scimitar [COLOR="#0000CD"]Cutlass[/COLOR], +4 atk, 1d6+2 slash dmg Dagger, +4 atk, 1d4+2 pierce dmg, throw 20/40 Armor Leather armor Wooden shield Gear Skull totem (spellcasting focus) Explorer's pack [COLOR="#0000CD"]-add Healer's kit[/COLOR] I would like to give her a trinket - From an old druid crone who was part of Aridha's ceremony she receives a thin silver chain with an odd medallion. There is an amethyst at the top where the chain feeds through and a silver crescent moon pendant, grooved down its inner side to hold a small round very clear mirror. The whole piece looks like a full moon on a chain. [COLOR="#008000"]"When you look into it young one,"[/COLOR] the elder druid says raising her hood.[COLOR="#008000"] "You will always see yourself for who you truly are."[/COLOR] She then walks away. The mirror only shows Aridha's reflection when she looks into and reflects nothing else, looking like a piece of white metal to anyone else. When she wildshapes the medallion can neither fall off or merge with her form. Brief sequence of events for Aridha's involvement in this: Aridha's family lives in relative isolation in either the swamp or the woods nearby...probably dad and/or mom earns a living from that. Trapper, logger...something like that. At some point they are attacked by a beastie, which caused lots of mayhem...probably killed her parents...but in the end was hurt badly enough by silver that it was driven off. In the process of this, Aridha got bit. Aridha then makes her way, injured, to the local medicine woman (this is Rana) for help. She gets patched up, but at the next full moon, as she's recuperating, she changes. Rana survived, but mostly because Ari's young and she was able to keep away. Now realizing that something's wrong, Aridha gets sent to see the druids...farther into the wilds. The druids realize what's wrong, but she's past the golden hour; it's too late to just cure the affliction now. Aridha, as it happens, still has the silver knife that hurt the werewolf...and it has some of its blood on it. They use this as a component in a ritual that seals the werewolf's curse up within Aridha...imprisoning it so it cannot force her to change shape. They stress that over time, without more blood, the ritual will weaken and fade. The beast will emerge again. Aridha, having no other obvious place to go, stays with the druids and begins training to be one of them. Some of the Mysteries give a druid the power to change shape...she hopes that learning them might give her the power to resist the curse more permanently. During this time though, she begins having troubling visions and nightmares that interfere with her lessons. The druids aren't sure if they are because of the bound up curse...or if Aridha is getting visions from the spirits of nature. Either way, it seems clear that her time with the Circle is done for the moment. While Aridha was training with the druids, she was likely living with Rana. This would be when she made the acquaintance of Zanwoods and so on. [COLOR="#0000CD"]This is an animal list of the animals she knows to start, I have it on my character sheet for her to help add in some creatures for her to see.[/COLOR] [COLOR="#0000CD"](0) Baboon Badger -Y Cat -Y Deer -Y Giant Fire Beetle Goat -Y Hyena Jackal Lizard Rat -Y Scorpion Spider -Y Weasel (0.125) Camel Giant Rat Giant Weasel Mastiff -Y Mule -Y Pony -Y (0.25) Axe Beak Boar -Y Draft Horse -Y Elk Giant Badger Giant Centipede Giant Goat Giant Lizard Giant Wolf Spider Panther Riding Horse -Y Swarm of Rats Wolf -Y (0.5) Ape Black Bear -Y Swarm of Insects -Y Warhorse -Y (1) Brown Bear Dire Wolf Giant Hyena Giant Spider Lion Tiger[/COLOR] [/sblock] Trying to get things tied down before we do any level ups. Everyone may make some small changes should they wish it, long as it doesn't change the character to much. [/QUOTE]
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