[B]Name:[/B] Aunil
[B]Class:[/B] Scout
[B]Race:[/B] Elf
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] NG
[B]Deity:[/B] Ehlonna
[B]Str:[/B] 12 +1 ( 4p.) [B]Level:[/B] 6 [B]XP:[/B] XXXX
[B]Dex:[/B] 20 +5 (11p.) [B]BAB:[/B] +4 [B]HP:[/B] XXX (6d8+ 1)
[B]Con:[/B] 13 +1 ( 7p.) [B]Grapple:[/B] +5 [B]Dmg Red:[/B] XX/XXXX
[B]Int:[/B] 12 +1 ( 4p.) [B]Speed:[/B] 40' [B]Spell Res:[/B] XX
[B]Wis:[/B] 14 +2 ( 6p.) [B]Init:[/B] +5 [B]Spell Save:[/B] +X
[B]Cha:[/B] 8 -1 ( 0p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] 10%
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +4 +0 +5 +0 +0 +0 19
[B]Touch:[/B] 15 [B]Flatfooted:[/B] 14
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 2 +1 +3 +6
[B]Ref:[/B] 5 +5 +2 +12
[B]Will:[/B] 2 +2 +2 +6
[B]Weapon Attack Damage Critical[/B]
Comp. Greatbow(mw) +10 1d10 x2
Elven Thinblade(mw) +10 1d8 +1 18-20x2
[B]Languages:[/B] 3
Common
Elven
Dwarf
[B]Abilities:[/B]
Skirmish +2d6, +1AC
Trapfinding
Battle Fortitude +1
Uncanny Dodge
Trackless Step
Evasion
Flawless Stride
Immunity to sleep effects and +2 racial saving throw against enchantments
Low-Light Vision
+2 Racial Bonus to Listen, Spot, and Search checks
[B]Feats:[/B]
Weapon Finesse --1st level feat
Point Blank Shot ---3rd level feat
Track -- 6th level feat
[B]Skill Points:[/B] 81 [B]Max Ranks:[/B] 9/4
[B]Skills Ranks Mod Misc Total[/B]
Balance 4 +5 +9
Climb 9 +1 +10
Hide 9 +5 +14
Knowledge (nature) 5 +1 +6
Knowledge (geo) 4 +1 +5
Listen 9 +2 +11
Move Silently 9 +5 +14
Search 5 +1 +6
Spot 9 +2 +11
Survival 9 +2 +11
[B]Equipment: Cost Weight[/B]
Cloak of Resistance 4,000gp 1lb
Gloves of Dexterity +2 4,000gp 1lb
Handy Haversack 2,000gp 5lb
Mithril Shirt 1,100gp 10lb
Arrows (20) 1gp 3lb
Flash Pellet (50) 500gp --
Tindertwig (50) 50gp --
Antitoxin (5) 250gp --
Silk Rope (50ft) 10gp 5lb
Grappling Hook 1gp 4lb
[B]Total Weight:[/B]39lb [B]Money:[/B] 12,814gp 186gp left
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 43 86 130 260 650
[B]Age:[/B] 125
[B]Height:[/B] 5'08"
[B]Weight:[/B] 122lb
[B]Eyes:[/B] Dark Green
[B]Hair:[/B] Long, Light Brown
[B]Skin:[/B] Pale
[B]Name:[/B] Svoldgar the Slayer
[B]Class:[/B] Barbarian 3/Marshal 3
[B]Race:[/B] Human (Suloise)
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Chaotic Good
[B]Deity:[/B] Kord
[B]Str:[/B] 14 +2 (6 p.) [B]Lev:[/B] 6 [B]XP:[/B] 25,000
[B]Dex:[/B] 14 +2 (6 p.) [B]BAB:[/B] +5 [B]HP:[/B] 50 (3d12+3d8+12)
[B]Con:[/B] 14 +2 (6 p.) [B]Grp:[/B] +7 [B]Dmg Red:[/B] -
[B]Int:[/B] 12 +1 (4 p.) [B]Spd:[/B] 30'(40') [B]Spell Res:[/B] -
[B]Wis:[/B] 12 +1 (4 p.) [B]Ini:[/B] +2 [B]Spell Save:[/B] -
[B]Cha:[/B] 16 +3 (8 p.) [B]ACP:[/B] -3 [B]Spell Fail:[/B] -
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +6 +0 +2 +0 +0 +0 18
[B]Touch:[/B] 12 [B]Flatfooted:[/B] 16 (uncanny dodge)
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 5 +2 +7
[B]Ref:[/B] 2 +2 +4
[B]Will:[/B] 4 +1 +5
[B]Weapon Attack Damage Critical[/B]
Kelretna (melee) +8 2d6+4 19-20
Kelretna (ranged) +6 1d8+3 x3
[B]Languages:[/B] Common, Ancient Suloise
[B]Abilities:[/B] rage 3/day, trap sense +1, uncanny dodge
[B]Feats:[/B] Extra Rage, Point Blank Shot, Power Attack, Rapid Shot,
Skill Focus (Diplomacy)
[B]Skill Points:[/B] 54 [B]Max Ranks:[/B] 9/4.5
[B]Skills Ranks Mod Misc Total[/B]
Climb 6 +2 +8 (+5 armored)
Diplomacy 3 +3 +3 +9
Intimidate 9 +3 +12
Jump 6 +2 +4 +12 (+5 armored)
Knowledge (history) 3 +1 +4
Listen 9 +1 +10
Sense Motive 3 +1 +4
Spot 3 +1 +4
Survival 6 +1 +7
Swim 6 +2 +8 (+2 armored)
[B]Equipment: Cost Weight[/B]
Kelretna 6,775 gp 8 lbs
amulet of teamwork 2,000 gp -
+1 w. drghd. bplt. 1,700 gp 30 lbs
5 +1 flaming arrows 830.1 gp 0.75 lb
5 +1 frost arrows 830.1 gp 0.75 lb
2 +1 holy arrows 732.04 gp 0.3 lb
60 arrows 3 gp 9 lbs
10 pp 100 gp 0.2 lb
14 gp 14 gp 0.28 lbs
7 sp 0.7 gp 0.14 lb
6 cp 0.06 gp 0.12 lb
adventurer's kit (ph2) 15 gp xx lbs
[B]Total Weight:[/B]49.54lb [B]Money:[/B] 10 pp 14 gp 7 sp 6 cp
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 58 116 175 350 875
[B]Age:[/B] 27
[B]Height:[/B] 6'4"
[B]Weight:[/B] 220 lbs
[B]Eyes:[/B] blue
[B]Hair:[/B] blonde
[B]Skin:[/B] fair
RAGE SUITE
AC 16, touch 10, flat-footed 14; uncanny dodge
hp 62 (6 HD)
Fort +10, Will +7
Melee Kelretna +10 (2d6+7/19-20)
Ranged Kelretna +8 (1d8+5/x3) or
Kelretna +6/+6 (1d8+5/x3)
Grp +9
Abilities Str 18, Con 18
Skills Climb +10 (+7 armored), Jump +14 (+7 armored), Swim +10 (+4 armored)
[B]Name:[/B] Gerdan
[B]Class:[/B] Cleric 6
[B]Race:[/B] Human (Oeridian)
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Chaotic Good
[B]Deity:[/B] Procan
[B]Str:[/B] 10 +0 (2p.) [B]Level:[/B] 6 [B]XP:[/B] 15,000
[B]Dex:[/B] 14 +2 (6p.) [B]BAB:[/B] +4 [B]HP:[/B] XXX (6d8+12)
[B]Con:[/B] 14 +2 (6p.) [B]Grapple:[/B] +4 [B]Dmg Red:[/B] NA
[B]Int:[/B] 12 +1 (4p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] NA
[B]Wis:[/B] 16 +3 (8p.) [B]Init:[/B] +2 [B]Spell Save:[/B] +X
[B]Cha:[/B] 14 +2 (6p.) [B]ACP:[/B] -1 [B]Spell Fail:[/B]0%
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +5 +2 +2 +0 +0 +0 19
[B]Touch:[/B] 12 [B]Flatfooted:[/B] 17
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 5 +2 +7
[B]Ref:[/B] 2 +2 +1 +5
[B]Will:[/B] 5 +3 +8
[B]Weapon Attack Damage Critical[/B]
MW Trident +5 1d8+0 x2
Dagger +4 1d4+0 19-20x2
Light Crossbow +6 1d8 19-20x2
[B]Languages:[/B] Common, Aquan
[B]Abilities:[/B] Turn earth creatures, rebuke water creatures, turn undead
[B]Feats:[/B] Basic Weapon Proficiency, Spears and Lances Proficiency,
Crossbows Proficiency, Extra Turning (1st), Healer’s Luck (Human Bonus),
Magical Fortune (3rd), Unbelievable Luck (6th)
[B]Skill Points:[/B] 36 [B]Max Ranks:[/B] 9/4.5
[B]Skills Ranks Mod Misc Total[/B]
Concentration 5 +2 +7
Diplomacy 5 +2 +7
Knowledge (Religion) 6 +1 +7
Knowledge
(The Planes) 2 +1 +3
Profession (Sailor) 6 +3 +9
Spellcraft 5 +1 +6
Survival 3 +3 +6
Swim (cc) 2 +0 -2 +0
[B]Equipment: Cost Weight[/B]
MW Trident 315gp 4lb
Dagger 2gp 1lb
Light Crossbow 35gp 4lb
20 bolts 2gp 2lb
Finned Gauntlets 3500gp 1lb
Caster’s Shield 3153gp 5lb
+1 agility chain shirt 1750gp 25lb
Gloves of Lightning 2000gp --
Scroll Case 1gp 1/2lb
Scroll of Comprehend
Languages 25gp
2 Scroll of Protection
From Evil 50gp
Scroll of Remove Fear 25gp
2 scrolls of Magic Weapon50gp
2 scrolls of Summon
Monster I 50gp
Scroll of Delay Poison 150gp
Scroll of Remove
Paralysis 150gp
2 Scrolls of Lesser
Restoration 300gp
Scroll of Shatter 150gp
Scroll of Consecrate 150gp
Scroll of Dispell Magic 375gp
Scroll of Invisibility
Purge 375gp
Scroll of Remove
Blindness/Deafness 375gp
[B]Total Weight:[/B]42.5lb [B]Money:[/B] 17gp 0sp 0cp
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 33 66 100 200 400
[B]Age:[/B] 32
[B]Height:[/B] 5'10"
[B]Weight:[/B] 189lb
[B]Eyes:[/B] Blue
[B]Hair:[/B] Graying black
[B]Skin:[/B] Weathered
[B]Name:[/B] Valerie Romanie
[B]Class:[/B] Rogue 1/Wizard (Diviner) 5
[B]Race:[/B] Rhenne Halfling
[B]Size:[/B] Small
[B]Gender:[/B] Male
[B]Alignment:[/B] CG
[B]Deity:[/B] XXXX
[B]Str:[/B] 12 +1 (6p.) [B]Level:[/B] 1/5 [B]XP:[/B] XXXX
[B]Dex:[/B] 15 +2 (6p.) [B]BAB:[/B] +3 [B]HP:[/B] XXX (1d6+5d4+6)
[B]Con:[/B] 12 +1 (4p.) [B]Grapple:[/B] +0 [B]Dmg Red:[/B] NA
[B]Int:[/B] 16 +3 (8p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] NA
[B]Wis:[/B] 12 +1 (4p.) [B]Init:[/B] +2 [B]Spell Save:[/B] +1
[B]Cha:[/B] 12 +1 (4p.) [B]ACP:[/B] -1 [B]Spell Fail:[/B] 00%
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +1 +0 +2 +1 +0 +1 14
[B]Touch:[/B] 13 [B]Flatfooted:[/B] 12
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 2 +X +4
[B]Ref:[/B] 4 +X +7
[B]Will:[/B] 5 +X +7
[B]Weapon[/B]
Ranged Touch +7 (+1 thrown racial bonus and x2 range from gauntlets) (+1 to hit and damage
<30’)
Acidic Splatter Ranged Touch +8, 1 to 3d6, acid 20/x2 5’ to 15’ (x2 range for gauntlets) (+1
to hit and damage <30’)
MW Heavy small Repeating Crossbow +8, 1d8 p 20/x3 (+1 to hit and damage <30’)
MW Cold Iron small Glaive +5, 1d8+2 s 20/x3 reach weapon
Heavy Mace +4, 1d6+1 b 20/x2
Dagger +4 1d3+1 p or s 19-20/x2
Quarter staff +4 1d4+2 b 20/x2
Dagger Thrown +5, 1d3+1 p 19-20/x2 10’ (+1 to hit and damage <30’) (x2 range from gauntlets)
Sap +4, 1d4+1 Non-lethal b 20/x2
[B]Languages:[/B] common, halfling, dwarven, draconic, elven
[B]Abilities:[/B] +2 fear save bonus, +1 to all saves, +2climb, jump, move silently and
listen, small size gives to hit and AC bonuses, reduced weapon size, and +4 to hide, reduced
carry cap.,base speed 20', -str -2, dex +2
[B]Feats:[/B]
-Basic Weapon Proficiency-club, dagger, quarter staff
-Pole Arm Weapon Proficiency-glaive, guisarme, halberd, and ranseur
-Crossbow Weapon Proficiency-Heavy and Light crossbow including repeating
-Maces and Clubs Weapon Proficiency-club, light mace, heavy mace, greatclub, quarterstaff, sap
and warmace
-Point blank shot (1st)
-Precise shot (3rd)
-Weapon Focus Ranged Touch (6th)
-Scribe Scroll (Wizard Bonus 1st)
-Summon Familiar (Wizard Bonus 1st)
-Acidic Splatter (reserve feat from Complete Mage) (Wizard Bonus 5th)
[B]Skill Points:[/B] 69 [B]Max Ranks:[/B] X/X
[B]Skills Ranks Mod Misc Total[/B]
Appraise (+3Int) +3
Balance (+2Dex+2syn) +4
Bluff (5+1Cha) +6
Climb (+1Str+2race) +3
Concentration (7+1Con) +8
Craft, trapmaking- (4+3Int+2 Tools) +9
Decipher Script (5+3Int+2) +10
Diplomacy (+1Cha+2syn) +3
Disguise (+1Cha+2syn—to act in character) +3
Disable Device (4+2Dex+2 Tool) +8
Escape Artist (+2Dex) ac +2
Forgery (1+3Int) +4
Gather Information (+1Cha) +1
Heal xx (1+1Wis+2kit) +4
Hide (+2Dex+4 race) ac +6
Intimidate (4+1Cha+2syn) +7
Jump (+1Str+2syn+2race) ac +5
Knowledge (arcana) (5+3Int) +8
Knowledge (history) (1+3Int) +4
Knowledge (nature) (1+3Int) +4
Knowledge (the planes (1+3Int) +4
Knowledge (royalty and nobility) (1+3Int) +4
Listen (2+1Wis+2 race+2-in arms reach of familiar) +6
Move Silently (1+2Dex+2 race) ac +5
Open Lock (3+2Dex+2Tools) +7
Perform—dance (1+1Cha) +2
Profession (+1Wis) +1
Ride xx (1+2Dex+1 Saddle+2 to stay mounted) +4
Search (4+3Int) +7
Sense Motive (+1Wis) +1
Slight of Hand (1+2Dex+2syn) ac +5
Spellcraft (5+3Int+2syn+2syn-scrolls) +8
Spot (2+1Wis+3-in bright light+2-in arms reach of familiar) +8
Survival xx (+1Wis) +1
Swim (+1Str) +1
Tumble (5+2Dex) ac +7
Use Magic Device (5+1Cha+4syn-scrolls) +6
Use Rope (+2Dex) +2
[B]Equipment: Cost Weight[/B]
Thistledown Padded Armor 405gp 2.5lb
Explorer's Outfit 0 gp 0lb
MW Rpt. Hvy. X-bow (sm) 400gp 6lb
-25 bolts 5gp 2.5lb
Cold Iron MW Glave (sm) 316gp 5lb
Heavy Mace (sm) 12gp 4lb
Dagger x3 (sm) 6gp 1.5lb
Sap (sm) 5sp .5lb
Backpack (center back) 2 gp
Bedroll (below backpack) 1 sp
Blanket, winter 5 sp
Belt pouch x2 2 gp
Torch x2 2 cp
Candle x6 6cp
Flint and Steel 1 gp
Waterskin-water (backpack) 1 gp
Trail Rations-4 days (backpack) 2 gp
Wand of Magic Missiles (9th level) 4725 gp (35 charges)
Ring of Protection +1 2000 gp
Gauntlets of Extended range (mic) 2000 gp thrown range doubles
Sun Rodx2 4 gp
MW Thieve’s Tools 150 gp
MW Trapmaker’s Tools 55 gp
Spell Component Pouch 5 gp
Spellbook 15 gp
Spellbook 15 gp (kept at home)
Scroll of Orb of Acid (SC) 700 gp
Scroll of Circle Dance (sc), Lightening Bolt, Fireball, Scattering Trap (PH2), 1500 gp
Scroll of See Invisible, Scorching Ray, Locate Object 450 gp
Scroll of Mage Armor 25 gp
Coins- 24 gp, 3 sp, 2 cp (pouch)
[B]Total Weight:[/B]XXlb [B]Money:[/B] XXgp XXsp XXcp
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 43 86 130 260 650
[B]Age:[/B] 34
[B]Height:[/B] 3'2"
[B]Weight:[/B] 39lb
[B]Eyes:[/B] Black
[B]Hair:[/B] Black straight
[B]Skin:[/B] Olive
Agreed, you need to correct thatairwalkrr said:OnlytheStrong, how are you getting the Precise Shot feat without Point Blank Shot?
[B]Name:[/B] Percivilis the Pure
[B]Class:[/B] Favored Soul 6
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] NG
[B]Deity:[/B] Heironious
[B]Str:[/B] 14 +2 (6p.) [B]Level:[/B] 6 [B]XP[/B]: 15000
[B]Dex:[/B] 12 +1 (4p.) [B]BAB:[/B] +4 [B]HP:[/B] 43 (6d8+12)
[B]Con:[/B] 14 +2 (6p.) [B]Grapple:[/B] +6
[B]Int:[/B] 10 -- (2p.) [B]Speed:[/B] 20' [B]Stat Increases:[/b] Cha +1
[B]Wis:[/B] 14 +2 (6p.) [B]Init:[/B] +1 [B]Spell Save:[/B]
[B]Cha:[/B] 16 +3 (8p.) [B]ACP:[/B] -4 [B]Spell Fail:[/B]
[B] Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +6 +3 +1 +0 +0 +0 20
[B]Touch:[/B] 11 [B]Flatfooted:[/B] 19
[B]Spell Res:[/B] None
[B]Dmg Red:[/B] None
[B] Total Base Mod Misc[/B]
[B]Fort:[/B] +7 +5 +2 --
[B]Ref:[/B] +6 +5 +1 --
[B]Will:[/B] +7 +5 +2 --
[B]Notes:[/B]
[B]Weapon Attack Damage Critical Range[/B]
Longsword +1 +8 1d8+3 19-20/x2 ------
MW Morningstar +7 1d8+2 20/x2 ------
Light Crossbow +5 1d8+0 19-20/x2 80 ft
[B]Notes:[/B] Lesser Weapon Crystal of Energy Assault, Fire adds 1d6 fire damage to weapon it is attached to (longsword +1)
[B]Languages:[/B] Common
[B]Abilities:[/B] Fire Resistance - 10
[B]Feats: [/B]
Human Bonus 1st: Combat Casting
1st: Negotiator
3rd: Power Attack
Favored Soul 4th: Weapon Focus (longsword)
6th: Leadership
[B]Spells prepared[/B] (Save DC 12 + spell level):
Spells per day:
0 - 6
1st - 7
2nd - 6
3rd - 4
[B]Spellbook/Spells Known:[/B]
0 - (7) Light, Detect Magic, Resistance, Create Water, Fleeting Fame, Guidance, Purify Food and Drink;
1st - (5) Bless, Divine Favor, Shield of Faith, Nimbus of Light, Resurgence;
2nd - (4) Cure Medium Wounds, Silence, Remove Paralysis, Bulls Strength;
3rd - (3) Dispel Magic, Magic Circle against Evil, Prayer;
[B]Spell-Like Abilities:[/B]
[B]Skill Points:[/B] 27 [B]Max Ranks:[/B] 9/4.5
[B]Skills Total Ranks Mod Misc[/B]
Appraise +0 0 -- --
Balance +1 0 +1 --
Bluff +3 0 +3 --
Climb +2 0 +2 --
[U]Concentration[/U] +7 5 +2 +4 (Combat Casting)
[U]Diplomacy[/U] +14 7 +3 +4
Disable Device +1 0 +1 --
Disguise +3 0 +3 --
Escape Artist +1 0 +1 --
Forgery +0 0 -- --
Gather Info +0 0 -- --
Handle Animal +3 0 +3 --
[U]Heal [/U] +11 5 +2 +4
Hide +1 0 +1 --
Intimidate +3 0 +3 --
[U]Jump[/U] +4 0 +2 +2
[U]Know: (Religion)[/U]+5 5 -- --
Listen +2 0 +2 --
Move Silently +1 0 +1 --
Open Locks +1 0 +1 --
Perform +0 0 -- --
Ride +1 0 +1 +2 (for staying in the saddle - military saddle)
Search +2 0 +2 --
[U]Sense Motive[/U] +9 5 +2 +2
Sleight of Hand +1 0 +1 --
[U]Spellcraft[/U] +0 0 -- --
Spot +2 0 +2 --
Swim +2 0 +2 --
Tumble +1 0 +1 --
Use Magic Device+3 0 +3 --
Use Rope +1 0 +1 --
[B]Notes:[/B]
[B]Equipment: Cost Weight[/B]
Longsword +1 2315gp 4lb
Lesser Weapon Crystal
of Energy Assault, Fire 3000gp --lb
Breastplate +1 1350gp 30lb
Heavy Steel Shield +1 1170gp 15lb
Dimension Stride Boots 2000gp 1lb
Wand/Cure Light Wounds 750gp --lb
-- 50 charges
Healing Belt 750gp 1lb
MW Morningstar 308gp 4lb
Light Crossbow 35gp 4lb
20 Bolts 2gp 2lb
Belt Pouch 2gp 2lb
Silver Holy Symbol 25gp 1lb
Healer's Kit 50gp 1lb
Backpack 2gp 2lb
Scrolls:
[I]Remove Curse [/I] 375gp --lb
[I]Remove Blindness/Deafness[/I] 375gp --lb
[B]Total Weight:[/B]67lb [B]Money:[/B] 120gp 0sp 0cp
[B] Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 58 116 175 350 875
[B]Age:[/B] 26
[B]Height:[/B] 6'2"
[B]Weight:[/B] 195
[B]Eyes:[/B] Blue
[B]Hair:[/B] Golden
[B]Skin:[/B] Golden Tan
Heavy Warhorse (400 gp) - Honor
Military Saddle 20gp 30lb
Bit and Bridle 2gp 1lb
Saddle Bags 4gp 8lb
Carried in Saddle bags:
Waterskin 1gp 4lb
3 Torches 3cp 3lb
Bedroll 5sp 5lb
Winter Blanket 5sp 3lb
Explorer's Outfit 10gp 8lb
3 weeks rations 10gp 21lb
Load: 195lb (Percivilis) + 67lb (His gear) + 73 lbs (carried on horse) = 335 lbs
Medium Load - movement is 35 ft
Size/Type: Large Animal
Hit Dice: 4d8+12 (30 hp)
Initiative: +1
Speed: 50 ft. (10 squares)
Armor Class: 14 (-1 size, +1 Dex, +4 natural), touch 10, flat-footed 13
Base Attack/Grapple: +3/+11
Attack: Hoof +6 melee (1d6+4)
Full Attack: 2 hooves +6 melee (1d6+4) and bite +1 melee (1d4+2)
Space/Reach: 10 ft./5 ft.
Special Attacks: —
Special Qualities: Low-light vision, scent
Saves: Fort +7, Ref +5, Will +2
Abilities: Str 18, Dex 13, Con 17, Int 2, Wis 13, Cha 6
Skills: Listen +5, Spot +4
Feats: Endurance, Run
Environment: Temperate plains
Organization: Domesticated
Challenge Rating: 2
Advancement: —
Level Adjustment: —
These animals are similar to heavy horses but are trained and bred for strength and aggression. A heavy warhorse can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check.
Carrying Capacity
A light load for a heavy warhorse is up to 300 pounds; a medium load, 301-600 pounds; and a heavy load, 601-900 pounds. A heavy warhorse can drag 4,500 pounds.
[B]Name:[/B] Jerivan
[B]Class:[/B] Paladin 4
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] LG
[B]Deity:[/B] Heironious
[B]Str:[/B] 14 +2 (6p.) [B]Level:[/B] 4 [B]XP[/B]: 6000
[B]Dex:[/B] 10 -- (2p.) [B]BAB:[/B] +4 [B]HP:[/B] 33 (4d10+8)
[B]Con:[/B] 14 +2 (6p.) [B]Grapple:[/B] +6
[B]Int:[/B] 10 -- (2p.) [B]Speed:[/B] 20' [B]Stat Increases:[/b] Cha +1
[B]Wis:[/B] 12 +1 (4p.) [B]Init:[/B] -- [B]Spell Save:[/B]
[B]Cha:[/B] 16 +3 (8p.) [B]ACP:[/B] -6 [B]Spell Fail:[/B] %
[B] Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +9 +2 +0 +0 +0 +0 21 (23 vs ranged)
[B]Touch:[/B] 11 [B]Flatfooted:[/B] 21
[B]Spell Res:[/B] None
[B]Dmg Red:[/B] None
[B] Total Base Mod Misc[/B]
[B]Fort:[/B] +9 +4 +5 --
[B]Ref:[/B] +4 +1 +3 --
[B]Will:[/B] +5 +1 +4 --
[B]Notes:[/B] Divine Grace (add CHA bonus to all saving throws)
[B]Weapon Attack Damage Critical Range[/B]
MW Longsword +8 1d8+2 19-20/x2 ------
Dagger +6 1d4+2 19-20/x2 ------
Heavy Crossbow +4 1d10 19-20/x2 120 ft
[B]Notes:[/B]
[B]Languages:[/B] Common
[B]Abilities:[/B] Divine Grace, Turn Undead, Aura of Courage, Detect Evil (at will), Lay on Hands (12 hp/day), Divine Health, Aura of Good, Smite Evil (+3 to hit, +4 damage) 3/day, Daunting Presence
[B]Feats: [/B]
Human Bonus 1st: Weapon Focus (Longsword)
1st: Daunting Presence
3rd: Extra Smiting
[sblock=Daunting Presence]
You may take a Standard Action to ‘Awe’ an opponent with 30’,
who can see you, and who has an Intelligence score. If the opponent fails a Will
saving throw (DC 15) it is Shaken
for 10 minutes. This fear has no effect on a creature that is already Shaken
[/sblock]
[B]Spells prepared[/B] (Save DC 12 + spell level):
Spells per day:
1st - 1 - Divine Sacrifice
[sblock=Divine Sacrifice]
Divine Sacrifice(CDiv p163)
<Evoc, VS, 1StdAct, Personal, 1rnd/lvl>
– While this spell is in effect, the caster can
sacrifice hit points once per round as a Free
Action to do extra damage on his/her next
successful attack (within the spell’s duration).
For each 2 hp sacrificed (up to 10hp), the
caster does +1d6 damage (max +5d6).
[/sblock]
[B]Spell-Like Abilities:[/B] Detect Evil (at will)
[B]Skill Points:[/B] 21 [B]Max Ranks:[/B] 7/3.5
[B]Skills Total Ranks Mod Misc[/B]
Appraise +0 0 -- --
Balance +0 0 -- --
Bluff +3 0 +3 --
Climb +2 0 +2 --
[U]Concentration[/U] +3 1 +2 --
[U]Diplomacy[/U] +4 1 +3 --
Disable Device +0 0 -- --
Disguise +3 0 +3 --
Escape Artist +0 0 -- --
Forgery +0 0 -- --
Gather Info +0 0 -- --
[U]Handle Animal[/U] +6 3 +3 --
[U]Heal [/U] +6 3 +1 +2
Hide +0 0 -- --
Intimidate +3 0 +3 --
Jump +2 0 +2 --
[U]Know: (Religion)[/U]+2 2 -- --
[U]Know: (Royalty)[/U]+2 2 -- --
Listen +1 0 +1 --
Move Silently +1 0 +1 --
Open Locks +1 0 +1 --
Perform +0 0 -- --
[U]Ride[/U] +7 7 -- +2 (military saddle - for staying in)
Search +2 0 +2 --
[U]Sense Motive[/U] +3 2 +1 --
Sleight of Hand +1 0 +1 --
Spellcraft +0 0 -- --
Spot +2 0 +2 --
Swim +2 0 +2 --
Tumble +0 0 -- --
Use Magic Device+3 0 +3 --
Use Rope +0 0 -- --
[B]Notes:[/B]
[B]Equipment: Cost Weight[/B]
MW Cold Iron Longsword 630gp 4lb
Full Plate +1 2650gp 50lb
Heavy Crossbow 50gp 8lb
20 bolts 2gp 2lb
MW Heavy Steel Shield 170gp 15lb
Dagger 2gp 1lb
Backpack 2gp 2lb
50' Silk Rope 10gp 5lb
Grappling Hook 1gp 4lb
Flint and Steel 1gp --lb
Chronocharm of the
Horizon Walker 500gp --lb
Least Armor Crystal of
Arrow Deflection 500gp --lb
Belt Pouch 2gp 2lb
Silver Holy Symbol 25gp 1lb
Healer's Kit 50gp 1lb
[B]Total Weight:[/B]95lb [B]Money:[/B] 273gp 1sp 7cp
[B] Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 58 116 175 350 875
[B]Age:[/B] 21
[B]Height:[/B] 6'0"
[B]Weight:[/B] 185
[B]Eyes:[/B] Blue
[B]Hair:[/B] Blond
[B]Skin:[/B] Tan
Heavy Warhorse (400 gp) - Valor
Military Saddle 20gp 30lb
Bit and Bridle 2gp 1lb
Saddle Bags 4gp 8lb
Carried in Saddle bags:
Waterskin 1gp 4lb
3 Torches 3cp 3lb
Bedroll 5sp 5lb
Winter Blanket 5sp 3lb
Explorer's Outfit 10gp 8lb
Load: 180lb (Jerivan) + 95lb (His gear) + 52 lbs (carried on horse) = 327 lbs
Medium Load - movement is 35 ft
Size/Type: Large Animal
Hit Dice: 4d8+12 (30 hp)
Initiative: +1
Speed: 50 ft. (10 squares)
Armor Class: 14 (-1 size, +1 Dex, +4 natural), touch 10, flat-footed 13
Base Attack/Grapple: +3/+11
Attack: Hoof +6 melee (1d6+4)
Full Attack: 2 hooves +6 melee (1d6+4) and bite +1 melee (1d4+2)
Space/Reach: 10 ft./5 ft.
Special Attacks: —
Special Qualities: Low-light vision, scent
Saves: Fort +7, Ref +5, Will +2
Abilities: Str 18, Dex 13, Con 17, Int 2, Wis 13, Cha 6
Skills: Listen +5, Spot +4
Feats: Endurance, Run
Environment: Temperate plains
Organization: Domesticated
Challenge Rating: 2
Advancement: —
Level Adjustment: —
These animals are similar to heavy horses but are trained and bred for strength and aggression. A heavy warhorse can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check.
Carrying Capacity
A light load for a heavy warhorse is up to 300 pounds; a medium load, 301-600 pounds; and a heavy load, 601-900 pounds. A heavy warhorse can drag 4,500 pounds.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.