That already exists and was done better than Greenwood could ever do:
Tékumel :: The World of the Petal Throne
but try getting people to play. Its not all that easy. I've thought about putting Tsolyanu next to my European analog to see if that would make it more interesting.
To give credit where due, Maztica is the brainchild of Doug Niles. He's the one who wrote the novels, did the boxed set, and pushed for its creation to begin with.
Thanks for the link, btw. I'll check that out.
I do have one question: How many people reading this thread either have, or know someone who has, played a Maztica campaign in the past ten years? Either the PCs visited, or the campaign was centered there?
I had my players go there once, and that was around 15 - 20 years ago. I saw it only as a one-shot.
I do see some merit with the eagle knights and jaguar knights. As for the gods, I could see Qotal being a half-dragon/half-couatl aspect of some other deity (Bahamut?). Otherwise...meh.
Plus, Maztica is kind of a cool name. Maya + Aztec + Inca = Maztica.
I just think it needed to be developed differently to make it more interesting. I certainly wouldn't run a campaign set there, but I wouldn't mind visiting a place with an Aztec theme, if done right.
As a game setting, it just had very little draw, from my recollection, as cool as the idea was conceptually. I hazard a guess they wanted to replace it with something that someone might want to set a campaign in, or have PCs visit.
I think that's it exactly. Of course, they could have spent the time to remake Maztica to make it into something people would want to game in as well as add the new landmass. Perhaps, though, this was the easier route to go.
Very nice that those downloads can still be found. Now lets get this into 4e. Lets revise it and make it more compelling. Look at what Eberron did with Stormreach being the gateway to exotic Xen'drik and do the same for Maztica. Give the Faerunian cultures a compelling reason to visit there. A maguffin that serves the same purpose that the dragonshards and lost relics do in Eberron and then integrate it closely into the core setting the same way they did with Returned Abeir being integrated tightly into core Realms by making it the homeland of the Dragonborn and even dropping one Abeir nation smack dab in the middle of Faerun (though that was a bit of a kludgy approach).
This might be a good project for someone to tackle. There's a dedicated Maztica area on the Piazza (under Forgotten Realms). You might also approach Candlekeep.