Treebore
First Post
My copy finally arrived today (thank you stiggybaby!) After a quick read through I agree this is exactly what it claims to be, a stripped down game that you can modify to your tastes.
It is kind of wierd to go back to "simplified" character classes where your biggest differences will be your stat bonuses and racial advantages.
As for the initiative and spellcasting, seems straight forward to me. The only thing that threw me was that you actually are casting your spell from the beginning of the round and it actually completes/goes off on your initiative. Get hit by someone who goes before you the risk of losing your spell rests on your stat based save/check.
I also like the return to "basic" spell lists. IE the spells you really need. Want something else? Create it yourself (import it from "insert game here").
Now I will have to look at the downloads for the monsters and such to get a claerer picture of the game.
As it is I totally agree with the review by Mythmere so far.
It is kind of wierd to go back to "simplified" character classes where your biggest differences will be your stat bonuses and racial advantages.
As for the initiative and spellcasting, seems straight forward to me. The only thing that threw me was that you actually are casting your spell from the beginning of the round and it actually completes/goes off on your initiative. Get hit by someone who goes before you the risk of losing your spell rests on your stat based save/check.
I also like the return to "basic" spell lists. IE the spells you really need. Want something else? Create it yourself (import it from "insert game here").
Now I will have to look at the downloads for the monsters and such to get a claerer picture of the game.
As it is I totally agree with the review by Mythmere so far.

