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Revised 3.5 ranger (or) the it's-never-too-soon-to-improve-on-official-design thread
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<blockquote data-quote="Sonofapreacherman" data-source="post: 1145969" data-attributes="member: 2315"><p>After further reflection, I added more bonus feat choices to the ranger bonus feat list. Most of these additional feats can be found in the <em>Masters of the Wild</em> guidebook, but one cannot (Familiar Defense). I have included that feat below, in addition to another <em>Masters of the Wild</em> feat that needed updating (Brachiation).</p><p></p><p>-----</p><p></p><p><strong>BRACHIATION [GENERAL]</strong></p><p>You move through trees by jumping, running, and swinging from one branch to another.</p><p><strong>Prerequisite:</strong> Str 13, Climb 5 ranks, Jump 5 ranks.</p><p><strong>Benefit:</strong> You move through trees in sparse forest terrain at one-half of your normal speed as a full-round action. You move through trees in medium forest terrain at your normal speed as a full-round action. You move through trees in dense forest terrain at your normal speed as a move action. You may not use this ability while holding an item in either hand or when wearing medium or heavy armor.</p><p><strong>Special:</strong> A ranger may select Brachiation as one of their bonus ranger feats.</p><p></p><p><strong>FAMILIAR DEFENSE [SPECIAL]</strong></p><p>Choose one region of familiar terrain. In this terrain, you have a sixth sense about avoiding attacks.</p><p><strong>Prerequisites:</strong> Base attack bonus +6, one familiar terrain bonus.</p><p><strong>Benefit:</strong> When negotiating the region of familiar terrain you selected, add your Wisdom bonus (if any) to your AC. This bonus to AC applies even against touch attacks or when you are flat-footed. You only lose this bonus when helpless, immobilized, carrying a medium or heavy load, carrying a shield, or wearing medium or heavy armor.</p><p><strong>Special:</strong> You can gain Familiar Defense multiple times. Its effects do not stack. Each time you take the feat, it applies to a new familiar terrain.</p><p>A ranger may select Familiar Defense as one of their bonus ranger feats.</p></blockquote><p></p>
[QUOTE="Sonofapreacherman, post: 1145969, member: 2315"] After further reflection, I added more bonus feat choices to the ranger bonus feat list. Most of these additional feats can be found in the [i]Masters of the Wild[/i] guidebook, but one cannot (Familiar Defense). I have included that feat below, in addition to another [i]Masters of the Wild[/i] feat that needed updating (Brachiation). ----- [b]BRACHIATION [GENERAL][/b] You move through trees by jumping, running, and swinging from one branch to another. [b]Prerequisite:[/b] Str 13, Climb 5 ranks, Jump 5 ranks. [b]Benefit:[/b] You move through trees in sparse forest terrain at one-half of your normal speed as a full-round action. You move through trees in medium forest terrain at your normal speed as a full-round action. You move through trees in dense forest terrain at your normal speed as a move action. You may not use this ability while holding an item in either hand or when wearing medium or heavy armor. [b]Special:[/b] A ranger may select Brachiation as one of their bonus ranger feats. [b]FAMILIAR DEFENSE [SPECIAL][/b] Choose one region of familiar terrain. In this terrain, you have a sixth sense about avoiding attacks. [b]Prerequisites:[/b] Base attack bonus +6, one familiar terrain bonus. [b]Benefit:[/b] When negotiating the region of familiar terrain you selected, add your Wisdom bonus (if any) to your AC. This bonus to AC applies even against touch attacks or when you are flat-footed. You only lose this bonus when helpless, immobilized, carrying a medium or heavy load, carrying a shield, or wearing medium or heavy armor. [b]Special:[/b] You can gain Familiar Defense multiple times. Its effects do not stack. Each time you take the feat, it applies to a new familiar terrain. A ranger may select Familiar Defense as one of their bonus ranger feats. [/QUOTE]
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