kreynolds
First Post
EDIT: UK! If you read this post, don't reply until you read the next post. Thanks!
I really appreciate your insight on all this, by the way. So thanks.
LOL
That indeed may be, and I may take care of that later on, but that's how my mind works. I never start with KISS, but I generally arrive at it in the end. I also like the longer numbers, as it helps me arrive at a more accurate figure. Anyways, what about the actual numbers? Here's a comparison...
+1.155: My DR 5/adamantine
+0.500: Your DR 5/adamantine
Obviously, my numbers come out to just over double yours. Maybe, I should use a base modifier and lower the modifier per point of reduction. Let me go see how that looks.
But, I have to ask. Those figures of yours for DR...those are your CR modifiers, right? If so, then that would mean DR 5/adamantine on a monster in WotC would have a CR modifier of only +0.333, or an LA of roughly +0.4.
I wonder how that base modifier would look...
Set 1
+0.5 (base) +0.1/point of damage reduced
...which would make DR 5/magic about +1.11 LA, DR 10/magic about +1.61 LA, DR 15/magic about +2.11 LA, and DR 20/magic about +2.61. Nah. Way too high at the upper levels. Let me try that again...
Set 2
+0.5 (base) +0.05/point of damage reduced
...this would make DR 5/magic about +0.86 LA, DR 10/magic about +1.11 LA, DR 15/magic about +1.36 LA, and DR 20/magic about +1.61. That's a little better. Let me try one more set...
Set 3
+0.5 (base) +0.065/point of damage reduced
...this would make DR 5/magic about +0.935 LA, DR 10/magic about +1.26 LA, DR 15/magic about +1.585 LA, and DR 20/magic about +1.91 LA. Hmm. Interesting.
I know it's still clunky, but I'll look into doing something about that later. Right now, I'm only concerned with the accuracy of the final numbers. I'm favoring Set 2, surprisingly enough, though I'm considering dropping that initial modifier to a +0.4, maybe even lower...
Set 4
+0.4 (base) +0.05/point of damage reduced
...this would make DR 5/magic about +0.76 LA, and DR 20/magic about +1.51 LA.
Set 5
+0.3 (base) +0.05/point of damage reduced
...this would make DR 5/magic about +0.66 LA, and DR 20/magic about +1.41 LA.
Very interesting. Now for a comparison between your numbers and Set 5 (which I'm diggin' on)...
+0.88: My DR 5/adamantine
+0.500: Your DR 5/adamantine (converts to about +0.333 WotC CR)
+1.63: My DR 20/adamantine
+2.00: Your DR 20/adamantine (converts to about +1.333 WotC CR)
How very, very interesting. I think I might be starting to see the reason you went with multipliers. I'm don't know. Let me look at it for a while.
Again, thanks for your input on this!
I really appreciate your insight on all this, by the way. So thanks.

Upper_Krust said:Okay, firstly I think it is overtly and unnecessarily fidgety.
LOL

+1.155: My DR 5/adamantine
+0.500: Your DR 5/adamantine
Obviously, my numbers come out to just over double yours. Maybe, I should use a base modifier and lower the modifier per point of reduction. Let me go see how that looks.
But, I have to ask. Those figures of yours for DR...those are your CR modifiers, right? If so, then that would mean DR 5/adamantine on a monster in WotC would have a CR modifier of only +0.333, or an LA of roughly +0.4.
I wonder how that base modifier would look...
Set 1
+0.5 (base) +0.1/point of damage reduced
...which would make DR 5/magic about +1.11 LA, DR 10/magic about +1.61 LA, DR 15/magic about +2.11 LA, and DR 20/magic about +2.61. Nah. Way too high at the upper levels. Let me try that again...
Set 2
+0.5 (base) +0.05/point of damage reduced
...this would make DR 5/magic about +0.86 LA, DR 10/magic about +1.11 LA, DR 15/magic about +1.36 LA, and DR 20/magic about +1.61. That's a little better. Let me try one more set...
Set 3
+0.5 (base) +0.065/point of damage reduced
...this would make DR 5/magic about +0.935 LA, DR 10/magic about +1.26 LA, DR 15/magic about +1.585 LA, and DR 20/magic about +1.91 LA. Hmm. Interesting.
I know it's still clunky, but I'll look into doing something about that later. Right now, I'm only concerned with the accuracy of the final numbers. I'm favoring Set 2, surprisingly enough, though I'm considering dropping that initial modifier to a +0.4, maybe even lower...
Set 4
+0.4 (base) +0.05/point of damage reduced
...this would make DR 5/magic about +0.76 LA, and DR 20/magic about +1.51 LA.
Set 5
+0.3 (base) +0.05/point of damage reduced
...this would make DR 5/magic about +0.66 LA, and DR 20/magic about +1.41 LA.
Very interesting. Now for a comparison between your numbers and Set 5 (which I'm diggin' on)...
+0.88: My DR 5/adamantine
+0.500: Your DR 5/adamantine (converts to about +0.333 WotC CR)
+1.63: My DR 20/adamantine
+2.00: Your DR 20/adamantine (converts to about +1.333 WotC CR)
How very, very interesting. I think I might be starting to see the reason you went with multipliers. I'm don't know. Let me look at it for a while.
Again, thanks for your input on this!

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